
Garrison: Archangel is a fast-paced, customizable, mecha fighting game designed for epic anime style one-on-one and multiplayer team battles. Design, build and pilot your Archangels today!
Modeled estimate, not a reported figure. How we estimate →
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About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fun good customisation all round good game
More like Daemon x Machina than Armored Core. Still Fun tho. Me love big big shooty shooty robots robots!
If you're still waiting for a new Armored Core, you don't have to thanks to this game.
Good game but the game is really broken when i do the two player mode and go back to singleplayer mode the game breaks cuz when i go to singleplayer the controls change to arrow keys automaticly even tho in options it says the controls are wasd PLS FIX ;-;
Feels like Indie Gundam Vs. Scratches a very specific itch, with a good variety of single-player content. Multiplayer is pretty dead tho. Midnight DiveBar Food/ 10
I loved the part when the main character said "{unintelligible}"
it's cool 👍
~
I LOVE this game is it more than exceed my expectations it reminds me a tun of neon genesis and gundam the combat is fun the game seem very well balanced i also love the verity there are so many different options for weapons or how your mechs looks and the design of the bot is beautiful
The controls on this are unplayable for me, the lock on system is absolute trash, game play is a thunder ♥♥♥♥ of REKT but you don't know how you got rekt other than the fact that you're locking on to everything while it gets closer to you. If you're some sweat lord, go for it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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