
Garden of Witches is a cute roguelike action game full of danger. Help the protagonist, Sil, as she tries to round up her unruly fellow witches and save the Garden.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #77, worst JP #79 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 28 → 59/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Garden of Witches is a fast-paced action roguelike where you wield giant scissors and use witchcraft to bring down other witches in the Garden. You’ll need to master enemy attack patterns, create powerful builds, and fight to bring together all the witches before the Garden falls apart.
As the Thread Witch, you need to gather all the witches for an annual tea party ritual, but they aren’t going to attend the tea party willingly. Face distinct bosses with their own personalities, transformations, and attack patterns. Learn how each one fights, and find the opening you need to beat them into submission.
Choose your favorite Scissors, Spells, and Special Skills from your Armory and personalize how you fight to save the Garden. While going through the Garden, you will be able to strengthen the abilities you love with Imprints and Relics and reshape how familiar skills behave from run to run.
Explore a hand-drawn world of mesmerizing witchcraft and wayward witches, each with their own unique domain. Get to know them through the game’s main five-chapter story arc and continue your journey through a three-part epilogue arc.
Japanese Voice Cast

A witch’s death does not end their story. Return stronger with permanent upgrades and knowledge of your past runs. Then experiment with other Spells and refine your favorite builds while pushing your mastery of witchcraft. Once you reach the peak, put your craft to the test by customizing the difficulty of the Garden.
And try not to get yourself killed along the way, even witches don’t like dying too much.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 654 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
6/10 I can't in good faith recommend the game at its asking price. If it was half the price, then perhaps I could. The main issue is that the game is too short. I've only clocked around 5 hours on the game, 1 hour which was AFK, and I've already cleared all chapters of the game. The combat is ok enough, but the item/artifact and upgrade system is unimpressive. Main problem with the item/artifact system is that the game doesn't have proper synergies or theory crafting enabled. It's just a bunch of "attack speed up" "atk dmg up" "cooldown reduced" effects. You could run a full set of non-charging spells, and get offered charge speed artifact. You could also run 3 melee skills, but get offered projectile or summon dmg up. So while the art and story are ok, that's about it. The difficulty is actually fine, it's not too easy despite being cleared in 5 hours, but each run feels very samey and doesn't inspire me to try another run with another weapon or skill.
以目前進度 是好玩的 其他等破關再來評論
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 657 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情很好看喵,配音也很不错喵,角色们都好好看喵,快来玩喵
굉장히 재밌게 즐겼습니다. 타 게임들과는 다르게 스토리 진행도에 따라 전투 방식이나 진행방식이 조금씩 달라져서 지루할 틈이 없이 깰 수 있었던 것 같네요. 여러 빌드 간의 밸런스도 잘 잡혀있고, 퍽에 따라 한 스킬이 변화하는걸 보는 맛도 있어요. 시작부터 끝까지 어려움 난이도로 도전과제 100% 달성했는데, 어려움인 만큼 리트도 많이하고 손에 땀을 쥐는 긴박함과 재미가 있었습니다. [strike][b]엄청 귀여운 캐릭터와 티키타카가 제일 좋았어요[/b][/strike]
Cute art, cute story, overall cute game. And amazing soundtrack
かわいい絵に誘われてプレイしたけど内容も多くてこれからの物語とアップデートが楽しみです! ローグライクとかやってみたい!って人におすすめな作品!
This game is really good, I'm enjoying the character interactions as well as the central loop, hoping for more content in the future as well.
깊이가 많이 아쉬움 진짜 딱 뇌빼고 해도 되는 로그라이트랄까 난이도도 너무 쉬움 제일 어려운거로 했는데도 금방 밀고 2페 보스 3번 허공질하는거는 유나이트에서 버그인줄 알았는데 의도였나보네 아트나 사운드는 괜찮은것 같은데 기획이 좀 아쉽다 유저들 실력을 너무 얕본듯함
キャラクターや世界観、演出がよいのでおすすめ。 ただし、遊びの部分は開発者さんも苦心しつつ幾度も再構築しているものの やっぱり「なんか微妙」という感想。 v1.0以降から、決まった魔法持ち込み、特性を得て強化していく方向性になったけど、持ち込んだ魔法同士のシナジーがあまり感じられないし、ランダム性があまりなくドーパミンも出ない。 1度のランでおおよそ持ち込んだ魔法の特性も全部見れてしまうので、正直言って底も浅いと感じる。 とはいえ、アーリーアクセスから2回?3回?新規セーブで遊びなおせたくらいには楽しいです。 絵本を読む感覚で、キャラ同士のやり取りや世界観を楽しむスタンスがおすすめです。 キャラも本当にかわいいです。フィエナ好き。
tea party!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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