
Garden of Wandering Souls is a Tower Defense game with a roguelite twist, featuring two unique mechanics: path building and tower attack range patterns that resemble puzzles, with narrative and visuals inspired by Indonesia’s Borobudur Temple, the world's largest Buddhist temple.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $374.3K | 937 | 81% | $12.99 | |
| approximately $859.8K | 1K | 89% | $23.99 | |
| approximately $105.3K | 253 | 91% | $7.49 | |
| approximately $14.7K | 35 | 69% | $12.99 | |
| approximately $1.9K | 17 | 94% | $4.99 | |
| approximately $113 | 2 | 100% | $1.99 |