
Ganbare! Super Strikers is an innovative mix between Tactical RPG and Soccer. Win matches to level up and earn new equipment that will allow you to learn special abilities, boost your players' stats or protect yourself against altered status effects, such as Sleep, Silence or Poison.
Modeled estimate, not a reported figure. How we estimate →
About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, French, Italian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
TLDR: Overall, the core gameplay is pretty fun and it has a lot of potential but keep in mind that content-wise it is a small game. If you get a nice discount, it's totally worth it, otherwise I think it could be a little bit cheaper. -- I was hyped by the World Cup 2022 and RPG tactics is one of my favourite genres so I might be biased to say this game was exactly what I needed. It has interesting characters designs and very cool gameplay mixing football and tactics. However, I feel like the game is not complete. I know that the developer is solo so it's not fair to request that much, but I missed a lot of things to make it even more fun, like: • More challenging AI. I didn't feel challenged at all. it's still satisfying to score a goal and win a match though; • More customisation. We can customise our own team name/shield and the generic characters but thats it. I wanted for example to create a whole team from scratch, maybe after finishing the main storyline. • Explanation of things. The game has a few status effects and skills that I had no idea what they do and there is no way to know other than experimenting it yourself. • Better UI/UX. It was not so smooth to make basic actions and choose abilities, but what was really not good was the menu, the way you customize your characters and navigate through it in general was a pain. • Network Multiplayer. I know, it's a massive amount of work, but I feel like this game would be a perfect fit for it, so yeah, would be very cool, maybe in a sequel. And some possible bugs that I notice: • Chance percentage to accomplish something. It's there, but I feel like it was wrong most of the time, specially with passes. • Offside for the AI. I was constantly creating an offside line on my defence but the AI doesn't seem to be affected by this rule. • The game totally stuck one time and I think it's related to using dribbling skills inside the barrier created by the German guy.
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
Inazuma Eleven is one of my favorite games on the Nintendo DS and Ganbare! Super Strikers manages to scratch that itch that I often still get. That itch being a soccer/football strategy game where you and the opposing team take turns moving your players around the field trying to score the most goals (think of it like soccer/football meets chess). The twist however is that all the players can have special abilities and other status afflicting ailments that make scoring not-so straightforward. Every move has to be thought out whether you're playing offensively or defensively and you must adapt as the game progresses. Admittedly, Ganbare doesn't hold a candle to Inazuma Eleven, but the clear inspiration and tactical gameplay hooked me anyway. The story is bare, abilities need balance tweaks, there are some audio issues, and the overall game is on the shorter side. There were also quite a few times where I was confused on what an ability actually does/how long it would last. Despite all these shortcomings it's not a bad game. I loved the core gameplay mechanics, seeing what gimmick the opposing team would have and how to combat it, and teaching my teammates new skills to make them versatile for any scenario. The achievements were all very doable as I was able to 100% the game in about 13 hours. The ability to edit each player's appearance—which was a nice addition that Inzuma Eleven did not have—was a welcoming surprise and one of my favorite aspects of Ganbare. If you like sports and strategy games, there's no reason not to try Ganbare!
I liked this game but once you figure the game out you will win most of your matches. At the beginning you are under powered and that part of the game is where I had most fun, that would be first 6 or 7 hrs of the game. You are playing on a small pitch and the action is non stop. After that you play World Cup matches and the game becomes boring and you can win every match without major problems. As you can see the game has old school look and it is a turn based football game. I had fun but I wouldn't buy it at full price because of little content and the mechanics are bare bone.
nice and simple game
Пойдет. Здесь будет кошка, люди, которые будут пролистывать страницу, могут погладить ее. /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
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Jeu assez bon , menez votre équipe de football au sommet . Techniquement pas de bug ni crash , graphiquement c'est assez sympa , les personnages sont corrects les décors également ,ça manque quelques animations pour les compétences . Les musiques sont passables mais peu nombreuses ,l'ambiance du jeu est ok . Le gameplay c'est un tactital RPG sur le thème du foot , gameplay assez classique des personnages qui pourront évoluer en gagnant des niveaux et en apprenant des techniques via les équipements . Pour le contenu c'est un mode histoire avec 14 matchs avec des objectifs ,un mode arcade jeu qui est assez court moins de 10 heures . Pour conclure un jeu assez bon , il est simple et agréable bref je recommande à prendre en promo .
[h1]Reseña de Ganbare! Super Strikers: ¿Fútbol Táctico o Táctica para Dormir?[/h1] [h2]Resumen[/h2] Bienvenidos al rincón del sarcasmo y análisis y entre hoy nos entregamos al mundo de Ganbare! Super Strikers. Aquí el fútbol se mezcla con estrategia por turnos, algo así como jugar ajedrez pero con balones y sin caballos. Ideal para aquellos que gustan del deporte pero no quieren sudar. [h2]Aspectos importantes e interesantes[/h2] Punto uno: es un juego original. ¿Cuántas veces has visto RPGs tácticos mezclados con fútbol? Seguramente, muy pocas. Esto te da una perspectiva fresca y distinta. Además, el modo carrera añade ese toque de personalización que muchos buscan, porque no sólo basta con ganar, sino que puedes hacerlo con estilo, elevando a tus jugadores desde aficionados a pentacampeones. El multijugador es otra joya. Nada mejor que gritarle a tus amigos que tu táctica está arruinando sus sueños de victoria, generando una experiencia de juego pícara y emocionante. [h2]Aspectos por mejorar[/h2] Bueno, a pesar de las buenas intenciones, el juego puede volverse repetitive. Y es que, una vez que dominas ciertas tácticas, se siente como ver una repetición del mismo partido una y otra vez. Además, los gráficos y animaciones podrían mejorar, no es que esperáramos maravillas futbolísticas, pero un extra de detalle nunca está de más. [table] [tr][th]Categoría[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]8[/td][td]¡Estrategia y deporte, divertido el aprendizaje inicial![/td][/tr] [tr][td]Dificultad / IA[/td][td]7[/td][td]Desafiante al principio, pero predecible con el tiempo.[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Suficiente para entretenerte un rato largo.[/td][/tr] [tr][td]Video / Gráficos[/td][td]6[/td][td]Podrían añadir más animaciones y detalle.[/td][/tr] [tr][td]Historia[/td][td]5[/td][td]Justa, sin muchos goles ejemplares.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]La mezcla de estilo deportivo con RPG es interesante.[/td][/tr] [tr][td]Efectos[/td][td]6[/td][td]Ningún efecto o sonido que te haga saltar del asiento.[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Repetitiva pero acompaña el juego.[/td][/tr] [tr][td]Voces[/td][td]5[/td][td]Limitadas y poco que destacar.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Variedad en tácticas y equipos, pero no mucho más.[/td][/tr] [tr][td]Total Puntuaciones[/td][td]63[/td][td][/td][/tr] [/table] [h2]¿Comprar o no comprar?[/h2] Si la puntuación total es <80 y >=50: [b]Cómpralo con descuento[/b]. Ganbare! Super Strikers no será el juego que cambie tu vida, pero si lo encuentras a un buen precio y te gusta experimentar con tácticas mientras ves fútbol, podría ser una adición interesante a tu colección. ¡Sólo no esperes la Copa del Mundo de contenido aquí!
"Ganbare! Super Strikers" (Japonca'da "devam et! Süper Saldırıcılar" anlamına gelir) geliştirici ve yayıncı olarak İrlandalı stüdyo olan rese tarafından geliştirilmiştir. Oyun, futbol ve taktik tabanlı bir strateji oyunu karışımıdır. Oyuncular, bir futbol takımını yönetirler ve maçlarda rakiplerine karşı oynarlar. Ancak, oyunun temel mekaniği olan taktik stratejileri kullanarak, takımı en iyi şekilde konumlandırmak ve rakibin hamlelerini tahmin etmek zorundadırlar. Oyuncuların takımlarının her bir üyesi, farklı yetenekler ve özelliklerle birlikte gelir, bu da takımın farklı taktikler kullanarak oyunları kazanmasına yardımcı olur. Oyuncular ayrıca takımlarını ilerletmek için para kazanabilirler ve yeni oyuncuları takımlarına katabilirler. Oyun, grafikleri ve müzikleri ile dikkat çekiyor ve çeşitli zorluk seviyeleri sunuyor. Genel olarak, "Ganbare! Super Strikers" zeka ve strateji gerektiren eğlenceli bir futbol oyunudur. İrlandalı stüdyo olan rese'nin, futbol ve taktik tabanlı strateji oyunlarını sevenler için ilgi çekici bir oyun yarattığı söylenebilir.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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