
In a parallel universe text-based dialogue adventure game, a brand-new Three Kingdoms era is constructed. Players can freely choose to play as classic warriors, and each dialogue choice will lead to distinct and surprising events.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 81 | 85% | Free | |
| approximately $177.1K | 3.8K | 95% | $2.99 | |
| approximately $127.3K | 411 | 28% | $13.99 | |
| approximately $65.6K | 291 | 81% | $13.99 | |
| approximately $54.3K | 487 | 79% | $9.99 | |
| approximately $39.3K | 312 | 93% | $9.99 |