
After a war ended, we were abandoned at the end of the story. Cold winters, intermittently passing typhoons, and occasional seismic waves. The visual novel 『终点站』 will tell a story from the aftermath of war.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $56.7K | 1.3K | 77% | $1.99 | |
| approximately $49 | 1 | 100% | $1.99 | |
| approximately $0 | 35 | 80% | Free | |
| approximately $0 | 937 | 99% | Free | |
| approximately $0 | 162 | 98% | Free | |
| approximately $0 | 59 | 86% | Free |