
A mahjong game similar to the clown card game, where players must win within the specified number of draws and achieve the required score for each level to progress. Levels are set with various restrictions, and players can learn skills to pass through the various levels set by the game.
Modeled estimate, not a reported figure. How we estimate →
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About
A mahjong game similar to the "Joker" card game, featuring pigeons as the playing pieces.
Players must win within the specified number of draws and achieve the required score for each level to progress. The game features diverse level restrictions, allowing players to learn skills and enhance their deck through enchantments. By completing various levels set by the game, players can experience endless variations in gameplay through the combination of different skills and enchantment effects, creating unexpected and astonishing outcomes. Players can utilize skill combinations from different schools to score remarkably high points, ensuring continuous surprises and exploration throughout the game. A well-designed player progression system enables players to continually grow stronger and challenge the limits of scoring!
Creatively designed levels
Level design is divided into regular levels and endless mode, with each level featuring unique constraints. Players must employ corresponding skill combinations tailored to these constraints to progress through the levels.

The ever-changing combination of skills
64 unpredictable skills have been designed based on the 64 hexagrams in the traditional Chinese culture of the Book of Changes, with multiple skill combinations unleashing infinite possibilities.

A fun enchanting system
Players can enchant their own tile library, making each mahjong tile incredibly powerful. Can you imagine how powerful the entire four-star tile library is?


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.