
用意された4種の車で、実在するロケーションをモデルとした2種類のコースを駆け抜けよう!4種の車それぞれの癖を読み取り、曲がりくねるワインディングロードで最速を目指せ!このゲームをプレイした人とタイムを競い合い、お互いに自慢し合おう!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.9M | 6.8K | 85% | $7.99 | |
| approximately $282.5K | 429 | 77% | $17.99 | |
| approximately $16.7K | 26 | 96% | $17.99 | |
| approximately $15.4K | 677 | 62% | $0.99 | |
| approximately $5.3K | 66 | 58% | $4.99 | |
| approximately $1.9K | 147 | 47% | $0.99 |