
This is a simulation management game set in the world of Journey to the West, where players take on the role of a merchant running a shop in this mythical realm. At the start of the game, the player has only 10 days of lifespan remaining. You earn spirit stones to extend your life。
Modeled estimate, not a reported figure. How we estimate →
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About

In this mystical world of Journey to the West, where immortal auras fill the air and demonic energy soars sky-high, gods are fighting, demons are fleeing—it's absolute chaos. And you? You’re not some noble hero sent to save the world. You’re not even a bodyguard for Tang Sanzang.
You’re...
a shopkeeper.
And worse yet, you’ve only got 10 days to live. The shop just opened, and your death countdown is already ticking.

The moment you enter the game, the system hits you with a brutal message:
“Lifespan remaining: 10 days. You're on your own. Do not disturb the NPCs.”
Time is tight, pressure is high, and every second feels like the sands of your life are gushing out of a broken hourglass. You're forced to run your shop while freaking out about how to stay alive.
No spirit stones? You won't just die early—you'll die broke.
You’ll have to claw spirit stones from every immortal and demon customer who walks through your door, fighting for life extension, cultivation, and maybe—just maybe—a miracle comeback.

In this world where “might makes right,” dreaming of making a fortune through honest business?
Reality will humble you—demons aren’t dumb, and even gods haggle.
You’ll need sharp eyes to spot the big spenders, and a silver tongue that can sweet-talk better than a demon king.
Every deal must be calculated down to the last stone. Every single spirit stone could mean another breath of immortal air—
Doesn’t living one more day sound nice?

Think shopkeeping is too slow and wholesome? Then go full rogue, like:
See a customer lugging a mountain of spirit stones? Rob them.
Can’t win the fight? Steal it.
Can’t negotiate? Use a soul-capturing spell and force the deal!
In short, if you’ve got the guts, your wallet can be as round as a demon’s belly.
Of course, these “soulful” tactics come with serious risks.
Succeed in robbing someone, and congrats—you instantly earn a wanted poster and get labeled a “High-Risk Individual” across every city. Banned from civilization, you’ll have to flee to the infamous “Sea of Blood,” where only the toughest survive.
From that point on, your life isn’t just “Open for Business”—it’s “Wanted and on the Run.”
Lifespan pressure is only half the battle. The other half? Cultivation.
You’re not just extending your life until your hair’s flying in all directions—you also need to grind hard and level up to become a Golden Immortal.
Because the higher your level, the better your chances at robbing.
Better levels mean better storage bags, with more capacity and higher item value.
You’ll also gain access to higher-tier cities, where you can sell your goods for top prices.
In short: leveling up is the capital for staying alive.
Your level is the key to robbing riches and living longer.
Join this thrilling, money-making, laugh-out-loud Journey to the West business adventure!
In a world of rampant monsters and unpredictable hearts, use your wit to manage your business and your courage to steal your future.
Go from a lowly shopkeeper with a ticking death timer to a spirit stone reaping machine,
Live longer, earn more, and rise to fame across the great cities!
This time, you’re not here to fetch scriptures—
You’re here to fetch your life—and only you can save it.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Japanese, Traditional Chinese
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
[h1]《我在西游开黑店》简评[/h1] [h1]死后的世界是闹哪般?[/h1] 主角,死了,但是又不算死,死掉的他很幸运的变成了另外一个种族——灵族。灵族,只要灵石足够,便可以永生不死。这个种族特性很好吧,但是咱们的男主他目前一颗灵石都没有,仅剩下十天寿命的他,只能想办法去搞灵石续命了。至于如何搞灵石,那就关系到灵族的技能,有主储物袋随便开,于是乎,就利用有着开挂的技能,继承生前所经营的店铺,开一家黑店就好了! [h1]开盲盒,拿到自家黑店卖![/h1] 开黑店,开业经营首要的就是要有经营的货物。货物怎么来,首先去进特殊的货物——他人的储物袋。也甭管这些储物袋来路正不正经,买就完事了。之后,讲这些“正规途径”获得的储物袋,开盲盒一样(其实也不算开盲盒,购买时候可以看到里面哪些物品,但是个人觉得开盲盒或许更随机、更有趣一些),开储物袋拿到里面的物品放到店里销售。怎么想,都是别人销赃的路子,当然,玩家为了续命也就不在乎了。(PS:储物袋也会有概率损坏的哦。) 拆开储物袋得到里面的宝贝后,便可以开业在店里销售了。至于销售的过程,才是真正展示黑店的那一刻。当一位顾客来到玩家买东西,此时玩家除了改价、成交、不卖这种正常销售行为之外,还有有四个不合法的行动可以选择——探查、打劫、盗窃、摄魂。说白了就是偷盗、抢劫、强卖……当然,要干这种“违法”的行为,首先要观察顾客的底牌强不强,干这一行最重要的就是精于“看人”,否则惹到硬茬,怎么死的都不知道。 [h1]黑店也是要讲名誉的~[/h1] 黑店,除了心黑随时砍了顾客之外,咱们的名誉还是需要讲的。做生意嘛,砍个价有来有回,只要双方觉得合适,就好卖好卖。每做成了一桩生意,玩家的店铺在当地的声望就会+1,声望这种东西多多益善。当然,玩家有时候看顾客这只羊过肥,想给他狠狠宰一顿做一次无本买卖,选择铤而走险搞些违法的行为。干,肯定是没问题的,只不过干完这一票,这里暂时就不能驻留了,得换个地方继续开黑店。 [h1]开黑店也是要有实力傍身的![/h1] 玩家开黑店,行打劫、盗窃、摄魂这三违法之事时,会触发战斗,战斗成功才会成功,失败则是被人打成重伤无法营业。至于战斗的方式,点数比“大小”,很容易理解的。 那么玩家战斗,肯定是需要有一点的养成体系。这个体系便是消费灵石,提升修仙者的境界,这是从凡人开始一步步走上大罗金仙的凡人修仙道路。然而,境界并非越高越好,境界越高,战力固然最强,但是续命一天所消耗的灵石也是大幅度增长的,境界过高,灵石不够,续命难矣。 [h1]最后[/h1] 本作的玩法很简单,绝对不复杂,但是玩起来意外的有意思。从开始的续命活下去,到后来不断提升境界修仙证道;从开始老实本分的做正经生意,到后来开始杀人夺宝无本买卖。这说明了,心性是会变的,人性是贪婪的,欲望是无穷的。 [quote]关注鉴赏组[url=https://store.steampowered.com/curator/36857896]凌动中国鉴赏协会 [/url] 加入steam组:[url=https://steamcommunity.com/groups/5201314yongbufenli]凌动中国鉴赏协会[/url]:当'特别好评'沦为营销,我们用电竞级的较真重建鉴赏坐标系。[/quote]
“西游资本论”——砍价模拟器 我是一名商人,通过炼丹贩妖、倒卖法宝、调控物价等“奸商”手段不断积累财富。
游戏很简单,内容有点反套路,咱们扮演的是一个小妖怪,通过低买高卖当奸商来赚取灵石,灵石不仅要进货 同时也要来提升自己的修为和寿命,努力的活下去(妖怪也这么卷的吗)
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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