
This is a simulation management game set in the world of Journey to the West, where players take on the role of a merchant running a shop in this mythical realm. At the start of the game, the player has only 10 days of lifespan remaining. You earn spirit stones to extend your life。
Modeled estimate, not a reported figure. How we estimate →
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About

In this mystical world of Journey to the West, where immortal auras fill the air and demonic energy soars sky-high, gods are fighting, demons are fleeing—it's absolute chaos. And you? You’re not some noble hero sent to save the world. You’re not even a bodyguard for Tang Sanzang.
You’re...
a shopkeeper.
And worse yet, you’ve only got 10 days to live. The shop just opened, and your death countdown is already ticking.

The moment you enter the game, the system hits you with a brutal message:
“Lifespan remaining: 10 days. You're on your own. Do not disturb the NPCs.”
Time is tight, pressure is high, and every second feels like the sands of your life are gushing out of a broken hourglass. You're forced to run your shop while freaking out about how to stay alive.
No spirit stones? You won't just die early—you'll die broke.
You’ll have to claw spirit stones from every immortal and demon customer who walks through your door, fighting for life extension, cultivation, and maybe—just maybe—a miracle comeback.

In this world where “might makes right,” dreaming of making a fortune through honest business?
Reality will humble you—demons aren’t dumb, and even gods haggle.
You’ll need sharp eyes to spot the big spenders, and a silver tongue that can sweet-talk better than a demon king.
Every deal must be calculated down to the last stone. Every single spirit stone could mean another breath of immortal air—
Doesn’t living one more day sound nice?

Think shopkeeping is too slow and wholesome? Then go full rogue, like:
See a customer lugging a mountain of spirit stones? Rob them.
Can’t win the fight? Steal it.
Can’t negotiate? Use a soul-capturing spell and force the deal!
In short, if you’ve got the guts, your wallet can be as round as a demon’s belly.
Of course, these “soulful” tactics come with serious risks.
Succeed in robbing someone, and congrats—you instantly earn a wanted poster and get labeled a “High-Risk Individual” across every city. Banned from civilization, you’ll have to flee to the infamous “Sea of Blood,” where only the toughest survive.
From that point on, your life isn’t just “Open for Business”—it’s “Wanted and on the Run.”
Lifespan pressure is only half the battle. The other half? Cultivation.
You’re not just extending your life until your hair’s flying in all directions—you also need to grind hard and level up to become a Golden Immortal.
Because the higher your level, the better your chances at robbing.
Better levels mean better storage bags, with more capacity and higher item value.
You’ll also gain access to higher-tier cities, where you can sell your goods for top prices.
In short: leveling up is the capital for staying alive.
Your level is the key to robbing riches and living longer.
Join this thrilling, money-making, laugh-out-loud Journey to the West business adventure!
In a world of rampant monsters and unpredictable hearts, use your wit to manage your business and your courage to steal your future.
Go from a lowly shopkeeper with a ticking death timer to a spirit stone reaping machine,
Live longer, earn more, and rise to fame across the great cities!
This time, you’re not here to fetch scriptures—
You’re here to fetch your life—and only you can save it.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Japanese, Traditional Chinese
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
一款非常有趣的商人模拟器,最重要的是能够当强盗。做生意哪有强的快啊!
[h2]我只是为了活下去[/h2] 修仙难呀,这里还是西游世界,大部分人活着就是妖怪的口粮,死了也好死了也好。咦,竟然好像还活着,原来自己转生成了灵族,重活一世,我必然要踏上云巅。可最大的困难摆在眼前,灵族的寿命需要灵气维持,可现在刚出生,一穷二白,只剩下十天寿命了,寿命就是一口铡刀随时悬在头上,都不用阎王派人来抓,到时候就化为一团灵气了。 [h2]黑店也是店[/h2] 还有有生前留下的一点破烂作为启动资金。灵族有一个bug级别的外挂,就是可以打开储物袋,可惜现在实力卑微,只能开无主的,要是到以后,嘿嘿嘿。玩家需要扮演复活重生的灵族,到商店购买别人杀人劫货留下的储物袋,非常新鲜,上面还有血迹呢。每个储物袋里面有什么好东西,开出的几率一幕了然,可以开破损但是便宜的,赌赌运气,如果失败储物袋里面的东西就会直接爆掉。或是老老实实低买高卖,但我要活下去呀,必须来钱快。开出的商品我们可以每天开门营业,与不同的客人讨价还价,有的冤大头直接出高于市场价就直接卖了吧,穷鬼别来浪费我的时间,接待几个客户一天就过去了,那可是一天的寿命呀。灵石除去延寿还能增加自己的修为,毕竟这个世界也不安全,拳头大才是王道,但境界提升后续命消耗的灵石也会增加,升级可以获取更多属性点帮助更好的经营。 [h2]坑蒙拐骗偷[/h2] 除去正常的交易手段,我们这里可是黑店呀。玩家可以通过打劫直接把来的客户洗劫一空,也可以偷偷盗取对方储物袋里面的钱财,或是蛊惑对面抬价,把破不溜丢一口钟当开光袈裟卖。在这些行为开始前,我们要仔细观察顾客的属性面板,精气神三种属性分别代表三种行为的难易程度,一般我们属性都是偏科发展,决定好后会进入战斗阶段。游戏战斗模式比较简单,是类似田忌赛马和摇骰子的方式,双方每回合获得两个骰子是固定的,但是出还是不出,取决于玩家,可以一直抗伤攒一波大牌,除了点数相比,更多的是牌型碾压,对子三条顺子的递增方式,越高的牌型不仅能碾压对手的出牌,更能造成翻倍伤害。战斗失败也不会有太多损失,就是这单生意黄了而已,但要注意你积累的信誉也会下降,当到了负值就会被赶出城去,需要寻找下一个开店地点。 [h2]总结[/h2] 以倒买倒卖为核心的经营黑店游戏,开盲盒式从不同无主甚至有主的储物袋中开出需要售卖的商品,与客户不断抬价获取更多利润。可以利用灵石提高修为,进行抢劫偷盗提高利润率,策略性田忌赛马式的战斗,让游戏不那么单调。目的只是想在这个一不小心就被吞掉一国妖怪横行的世界生存下去,依靠灵石延续的寿命紧紧绷着,不得已呀不得已。缺点是重复度较高,后面的数值膨胀到天文数字,让人看到就望而却步。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
就卖东西讨价还价一个玩法,有点儿无聊
引导也没有,功能也不全,连当铺人生的简略版都算不上。
[h1]简介[/h1] 《我在西游开黑店》除了NPC名字、地名、商品名有点西游元素,实际玩起来再没有更多的内容与西游有关了。主要是一个颠覆传统的仙侠题材的模拟经营游戏。游戏一开始就提示了玩家已经死了,但还有尚未用完的10天阳寿。再这期间,只要有足够的前,就能一直续命。然后本作的核心玩法就是倒买倒卖经营模式,抬价坑客人能宰一个是一个,虽然有战斗环节,但战斗就是掷骰子比大小。 [h1]玩法[/h1] 在坑人讲价的时候不仅能抬价,还能耍点花招去骗那些“老妖精”,也有偷窃、抢劫、甚夺魂术的方式,就是想要使用要有前提条件,而且干坏事会掉声望,声望太低会被赶走。刚开始玩的体验还是不错的,开箱子倒卖赚差价。但玩久了会觉得有点单调了,前期还有个目标只是单纯的想“活下去”,但这一套玩法太单一,玩久了真的会腻,而且开箱的爆率简直离谱。所以玩的时间稍长就会因为这个核心问题觉得有点枯燥,虽然和老妖精们砍价还挺有意思的。 [h1]总结[/h1] 总的来说,《我在西游开黑店》的核心玩法太单一,玩时间长了就会觉得无聊、不耐玩。碎片时间的时候玩玩还阔以,当正餐还是差了点。画面画风也可以看出来经费并不是很宽裕,一些细节还能看出一些粗糙。当个开箱模拟器玩玩吧,或者闲暇当个辅餐的游戏玩玩。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
西游题材商人模拟器……现在的创意真逆天啊……你也可以叫他砍价模拟器,这群b小鬼二手货敢卖这么贵,真是倒反天罡!
西游题材的模拟经营游戏,还是挺有意思的。没想到这游戏里灵石除了能修炼之外,还能续命。开局只有10天寿命,有趣的设定。
讨价还价机制挺有意思的,适合碎片时间玩玩,长时间体验会有些重复。希望能增加更多西游元素,比如遇到取经四人组或者各种神仙妖怪的特殊事件。
有趣的模拟经营游戏,在西游世界中我们扮演的却是一个小兵,行起了高卖低买的"奸商"套路,毕竟这次是真的花钱买命了!游戏甚至还可以打劫,不过要注意一下对方修为,否则...
[h1] 最能理解奸商的一集 [/h1] [hr][/hr] [quote]关注&加入[url=https://store.steampowered.com/curator/45335586/]哈密瓜的游戏乐园[/url],咱玩家最懂玩家的心思![/quote] [h2] 游戏简评 [/h2] [table] [tr] [td]游戏名称[/td] [td] 我在西游开黑店[/td] [/tr] [tr] [td]游戏类型[/td] [td]跑商、运营[/td] [/tr] [tr] [td]适合人群[/td] [td]休闲玩家[/td] [/tr] [tr] [td]画风美术[/td] [td]卡通[/td] [/tr] [tr] [td]游玩时长[/td] [td]游戏寿命≈6小时 [/td] [/tr] [tr] [td]游戏评分[/td] [td]5/10[/td] [/tr] [tr] [td]是否推荐[/td] [td]相对推荐,建议非原价购入[/td] [/tr] [/table] [hr][/hr] [h2] 游戏详评 [/h2] [h3] 前言 [/h3] 以往的奸商大都为了碎银几俩,而这一次是为了活命(真·花钱买命) [h3] 背景介绍 [/h3] 故事发生在西游世界观里:你死了,但是你没死,准确来说你还有10天就死了,但只要你有钱,你就可以一直活着() [h3] 游玩建议 [/h3] 核心玩法有趣:开箱——倒卖,但整体游戏玩法单一,前期缺乏目标——或者说目标仅为活着,是不是会有些过于单一?一次性游玩过长时间会感觉到严重的乏味,推荐在游戏荒或者在碎片化时间游玩,简简单单上号,简简单单地去跟妖精们讲一会价还是很有趣的; [h3] 推荐理由 [/h3] [*]优点1 初见时游戏体验很棒,开箱,然后把里面的东西一件一件卖出去,用赚到的差价来买更多箱来开,在此同时还要关注自己的修行,并维持生命; [*]优点2 讲价过程中,玩家不仅可以讲价,还能去骗,去偷袭,这些几百岁的老妖精(bushi),或偷窃(偷钱)或抢劫(我全都要),抑或是摄魂(不再砍价,你说多少就多少),但进行这些犯罪行为时会降低声望,声望过低会被逐出当地,所以玩家得再三斟酌后,选择最合适的对象下手; [*]缺点1 玩法单一,游玩时间长了会感觉无聊,并且“开箱”的爆率有些逆天; [*]缺点2 制作经费有些过于拮据了,部分作画不佳,尤其是主角形象,真心有些丑; [*]缺点3 感觉属于“封面欺诈”了,整个游戏过程中,除了npc的名字,地图上的地名,商品的名字和“西游”有关以外,在游玩过程中完全没有任何跟“西游”有关的元素,如果是奔着“西游”来的话,会很失望;此外,商店界面的宣传视频也是如此,华丽的打斗场面根本不存在,战斗界面就是骰子比大小; [h3] 个人感受 [/h3] 玩法单一,深度不高,明显是手游思路做的端游,旨在利用玩家碎片化时间进行游戏,如果长时间游玩真的会腻,并且画风我也不是很喜欢。 “” [hr][/hr] [quote] 我们致力于做[u] 最全面 [/u]的游戏测评,了解[u] 最真实 [/u]的玩家心情,用[u] 最细致 [/u]的测评,给游戏[u] 最详细 [/u]的评价。 [url=https://store.steampowered.com/curator/45335586/] 关注点一点,开心快乐到永远!!! 每日送精品小游戏,大家要及时领取!!! [/url] [table] [tr] [th][url=https://store.steampowered.com/curator/45335586/] 哈密瓜的游戏乐园测评组,欢迎大家加入![/url][/th] [/tr] [/table] [/quote] [hr][/hr]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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