
A cyberpunk-themed band management simulation game where you recruit musicians, plan tours, release albums, and lead your band to the top of Music City's entertainment industry.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Welcome to Music City, a neon-lit cyberpunk world where music reigns supreme.
In this sprawling metropolis, entertainment drives the economy, and bands—with the music they create—are the beating heart and soul of Music City. Take on the role of an ambitious band manager, building your own legendary group from the ground up.
Sign talented musicians, plan concert tours, manage your band, and battle rival groups—every decision you make shapes your band's destiny. In this fiercely competitive industry, you'll balance your members' personalities and demands, respond swiftly to unexpected challenges, and build your fame within the dazzling chaos of Music City.
Are you ready to write your own legend? Lead your band to the top, and rise through the ranks of Music City's entertainment elite!
Genres
Stats
Languages: Simplified Chinese
Engagement
Reviews
音游部分过于糟糕,长条只要开头没点到就只能掉分没有任何补救手段。设计出来这个的真的需要成为人类了。
【6.30二测更新】这一版全面更新了音游系统,还是回归【6 Key】下落式音游路线,并且重制了战斗系统以及数值系统,此外还增加了两个全新的章节故事以及更多有趣的支线。 ▲关键名词解释:【声誉值】即血量,上限100,扣完血量游戏结束,血量条一直继承 【影响力】游戏货币,用于购买商店中购买大部分物资 【乐队分数】初始上限15分,后续可增加,每张角色卡左上角的数字即是分数,团队总分不得超过乐队分数上限 【分裂度】达到上限的50%/80%,承受比正常更高的miss伤害,分裂度爆表,乐队即解散,游戏失败 ▲为了帮助新手更好的上手这款游戏,建议将【音符速度】降到最低,以获得足够的反应时间; 同时打开【新手模式】以在反应不过来的时候通过长按触发所有音符,不至于手忙脚乱地扣血到游戏失败(但是如果反应得过来,还是要尽量多打一些,以获得更多资源在商店中购物)。 所有相关的设置都在游戏开始后按【ESC】进入设置界面即可进行调整 ▲新手miss量较多,扣血量较大,针对此推荐的配装:【角色】秋山澪-低频攻击都能少量回复声誉值(与低频伤害量挂钩) / 【角色】安和昴-每次live结束都能回复20声誉值 /【道具】八音盒(还是什么的)-第一次声誉值为0时,回复30点声誉值(保命)/ 【道具】难绷的假面-扣血量-25%
欧内该,出个存档功能吧
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
怎么开了新手模式都打不赢啊XD 发现了最强攻略:所有轨道绑定到一个键上开新手模式狂按即可 不过为什么不能踢人呢????我看粉色奶龙不顺眼很久了 最后这结局啥剧情 看不懂一点 玩了好几局roll不出来吉他英雄😡roll出来是真强啊😋 还有凉先辈疯狂印钞这一块 吃灵感菌子吃多了精神污染这一块 有一个剧情 没做好标题和选择 开头是“你坐上‘地狱银河号’”,直接给我卡关了😡
能出个存档功能吗,一死就全部木大了好难受desuwa
很有创意的玩法,拼拼凑凑也是肉鸽(不是 )游戏的完整性还有待提升,潜力无限啊,感觉能做的内容还有非常多。看着主创团的几个人猛肝也是非常有趣的(雾) 多key确实折煞我这个邦邦人了,但好在有新手模式可以无脑躺。期待未来有更好的游玩体验
偶内该↗要是没有更简单的4k模式的话瓦塔西↗(音游菜狗6k看不过来,新手模式又觉得少了点乐趣
不如把音游部分删了()手感好差,而且长条太难看出来了。抛开音游部分,作为玩梗粉丝向的作品还是不错的
音游部分感觉有点难,全good也感觉容易打不过boss,要是能有难度调节就好了 将音游和肉鸽结合起来感觉很有意思,理解也不难,和之前demo比进步还是很大的,剧情部分也扩容了很多 希望越做越好
啥都好,就是音游部分可不可以简单一点,俺音游苦手有点顶不住
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.