
This game is a simple, high-difficulty RPG for people who are tired of the same old turn-based command-based RPGs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 66 | 91% | Free | |
| approximately $1M | 2.7K | 85% | $13.29 | |
| approximately $11K | 20 | 75% | $14.99 | |
| approximately $1.1K | 15 | 100% | $3.99 | |
| approximately $0 | 5 | 100% | Free | |
| approximately $0 | 0 | — | Free |