
Basically, it's a combination of a cyberpunk story that lacks cyberpunk style and a post-apocalyptic story that lacks a post-apocalyptic flavor, which contains the author's dream talk, special hobbies, and other nonsense...Not recommended for anyone to read.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| approximately $0 | 6 | 50% | Free | |
| approximately $1.7M | 5.5K | 92% | $14.99 | |
| approximately $89.8K | 276 | 81% | $8.99 | |
| approximately $39.1K | 286 | 74% | $7.99 | |
| approximately $11.3K | 198 | 94% | $3.99 |