
This is a horror game that asks a friend to find out what happened in an abandoned hospital.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Japanese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Игра '廃病院探索' – это короткое, но весьма атмосферное хоррор-приключение от первого лица. Главная прелесть игры заключается в ее минималистичном, но пугающем сеттинге заброшенной японской больницы. Визуально игра выглядит просто, но грамотно использованные звуковые эффекты и темное освещение создают жуткую атмосферу, заставляющую постоянно быть начеку. Сюжет, хотя и простой, держит в напряжении. Исследование больницы сопровождается нарастающим чувством тревоги и предчувствием чего-то зловещего. Геймплей сводится к поиску ключей и решению простых головоломок, что позволяет сосредоточиться на атмосфере и ощущениях. '廃病院探索' не пытается напугать скримерами, а скорее создает давящую психологическую обстановку. Это игра для тех, кто ценит атмосферные хорроры и не ждет сложных механик, а ищет короткий, но запоминающийся опыт. Не стоит рассчитывать на глубокий сюжет или сложный геймплей, но погружение в атмосферу заброшенного места и ощущение беспомощности перед неизвестным гарантированы. Рекомендуется играть в наушниках и ночью для максимального эффекта.
めちゃくちゃ怖くてよかった フラグ建てとかが分かりにくかったかな。
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
無料の割にかなり雰囲気がよくなんいども難しすぎずかなり楽しめました!
プレイ時間2年以上(想定)
普通にげきこわ
怖すぎて心臓がなくなりました。どうしてくれるんですか?
廃病院探索 is a low key asset flip, a bunch of other people's assets assembled badly to make a basic game, typically this kind of thing is done by amateur developers without sufficient budget, talent and/or staff to do the job of game development professionally. It's then quickly rushed into Steam Direct. And, unsurprisingly, this never results in a product with any quality, interest, or value for gamers. This is your usual first person horror game template filled with assets "borrowed" from the Unreal Marketplace/FAB, all arranged badly so you can get jumpscared. The only notable difference between this and the others is this is from Japan instead of Russia, China or Brazil, but really it matters less where it's from and more what it is... and that is, not all that valuable for gamers. All you do is wander around a deserted hospital Unreal asset pack, click on some stuff, get jumpscared, yawn. So, the game might look better than you'd expect from an amateur project, but this is because it's partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Very little in this game is truly the creation of the "developer", it's just a bunch of rearranged assets. While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, it's also true they can't do any of the rest of the job of a game developer either. That's definitely true for "廃病院探索". There's no English translation for the game, but that's okay. The language of bad games is universal. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 15 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
[h1] 幽闭恐惧与解谜的微妙平衡♥ [/h1] 作为一款以废弃病院为背景的恐怖解谜游戏,用阴森的环境设计和层层递进的谜题,成功营造出令人脊背发凉的沉浸感。玩家需在破败的走廊与病房中穿梭,通过搜集线索、破解机关揭开病院背后的黑暗实验史。游戏的Low Poly画风虽略显粗糙,但光影与音效的配合堪称一绝——吱呀的门声、忽明忽暗的灯光,以及突如其来的怪物低吼,将压迫感拉满,甚至让我几次摘耳机“缓口气”。 谜题设计是亮点,既有“密码箱+日记碎片”的传统套路,也不乏需要观察环境细节的创意关卡(比如利用X光片投射解锁暗门)。但后期重复感明显,部分道具触发判定僵硬,曾卡关半小时才发现漏看了一封皱巴巴的信。此外,作为单人游戏,缺乏多结局或分支叙事稍显遗憾,通关后难有重玩动力。 总体而言,它像一场精心布置的密室逃脱——短小、刺激、适合追求心跳的玩家。若后续更新能优化操作手感、扩充剧情分支,或许能摆脱“一次性体验”的标签。只推荐解谜难度包容性较强的玩家。 [h1] 已近水声开涧户,更侵山色架书堂♥ [/h1]
純粋にホラーとして楽しめる素晴らしいゲームでした このクオリティでフリーとは・・・ 初見では難しい部分がありましたが、そこも楽しかったです ただ一つ・・・アイテムのハイライト、もしくは、アイテムに近づいたら手のマークの範囲が広がると、より楽しめそうだと思いました
böyle oyun olmaz olsun korku oyunu mu oynuyoz puzzle mı çözüyoz belli değil önemli şeyler hiç belli değil bu da oyunu daha da zorlaştırıyor tam odaklanmıştım bide jumpscare attı yapumcı bide diyor ilk projem başımıza yeni devrim getirecek oe
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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