
这是一款参考豫章书院真实事件改编的恐怖游戏,采用了全新的虚幻5引擎打造,这是一款独立游戏,由于我们没有开发经验所以可能一些地方、功能做的不够完美、完善,目前游戏依旧处于持续更新中,后需将推出更完善、更精彩的游戏内容、更大的地图、更丰富的场景,敬请期待
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
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15分钟通关,所谓的钥匙,就是多看看字条,游戏文案需要好好改改,还有就是不是文案上写“恐怖”两个字就是恐怖游戏了。
该用户未填写评价,系统默认好评
提一下缺点啊,最明显的就是角色移动速度过慢像是被黏住,容易让人3D眩晕。 但是也知道是卡尔灯塔的第一部作品,六块钱买不来一杯奶茶,还是支持一下。
Eksikliklerinden bahsedeyim, en bariz olanı karakterin sanki sıkışıp kalmış gibi çok yavaş hareket etmesi, bu da 3D'de insanların kolaylıkla başını döndürebiliyor. Ama aynı zamanda bunun Carl Beacon'ın ilk işi olduğunu ve bu yüzden hala desteklediğimi söylüyorum.
这是个风景模拟器,作者可能比较忙,游戏中后期几乎没有空气墙,可以到处看风景,可以看出作者的用苦良心,还是比较推荐游玩的
?????????啥意思?感谢游玩?试玩版? 要钱的? 一个套娃钥匙 没解密 就没啦??????????
游戏只能按e键,f键没有反应
免费 有中文 没成就
"云城异闻录" is a low key asset flip, a bunch of other people's assets assembled badly to make a basic game. Typically this kind of thing is done by amateur developers without sufficient budget, talent and/or staff to do the job of game development professionally. It's then quickly rushed into Steam Direct. And, unsurprisingly, this never results in a product with any quality, interest, or value for gamers. This is a very routine, unfinished and unpolished Unreal kitbash where the developer slapped together some Unreal assets badly onto the basic first person adventure game blueprint and made a basic "horror" game with the intention of getting your money for someone else's Unreal assets. So, the game might look better than you'd expect from an amateur project, but this is because it's partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Very little in this game is truly the creation of the "developer", it's just a bunch of rearranged assets. While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, we quickly find they can't do any of the rest of the job of a game developer either. That's definitely true for "云城异闻录". There's no English translation for the game, but that's okay. The language of bad games is universal. Despite not being in Early Access, it's obvious this is an incomplete product. Developers have an obligation to deliver complete, not partially done products to gamers, that shouldn't be controversial. Whatever the excuses may be, it does no service to gamers for incomplete products polluting Steam like this. It makes it harder for gamers to find complete games, and it makes it harder for ethical developers who do the right thing to find their audience. Let's talk about pricing and the actual value this has for gamers. There's no initial download price, but the developer was charging $2 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. Even as a free game, this couldn't find an audience. With a peak of [b]only 12 players[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time playing this. Given that this free game won't increase your game collector count, is it worth your time to add it to your library? I can't recommend this, it's not worth downloading even if it's "free". Games don't exist in a vacuum... Steam gamers have literally thousands of better choices. One final note, there's so many games on Steam, it would be impossible for anyone to play all of them in one lifetime (although I am trying). As gamers, our time is important and we have the luxury of choosing between so many games... but so many of them are so badly made, often unethically through incompetence or greed, so I think it's important for gamers to help each other find the games that deserve our time. If you don't agree with my review here, prove me wrong, download this game and play it for yourself. My reviews are just intended to help gamers make informed choices, and I hope they help you, too.
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Trends
Modeled estimate over time.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.