
The mysterious Chinese Tibetan culture and fantastic punk style from the East are elevated from the Potala world of punk Tibet. All attributes, skills, equipment and food can be created at will. The TIANTI arena ranks first in the world, and 10000 people gather to hunt the world boss
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这是一个成功的玩法!开发者胆子很大,游戏最关键的元素技能和装备尽然都是自助餐!随机元素很多,但这样也会产生很多并不是我需要的内容! 例如某些合成的技能!我感觉很鸡肋!也许开发者有它的想法,但是我只想更大的伤害和更酷的特效!合成时放入水的话几乎都和恢复有关?奶的我不要不要的!刷了一个小时连出两个五行水, 另外装备的合成后期感觉会很变态!六个格子理论上我可以放六件全加攻击的装备,如果全部强化+9, 我不是见谁秒谁?当然,这样也怕反弹,但是我建议开发者能在格子上限定一些类型,不过,我感觉难,因为你这个压根就没类型,哈哈! 世界BOSS穿插在使命中,对我这种萌新太难了,尤其是经常跑过去就被大佬杀了,摸都没摸到!使命就卡在哪里了!强烈建议高级玩家打低级怪没收益,不然不利于新玩家的发展! 从船上掉下来尽然没事,第一次高空摔落我的小心脏扑通扑通的跳哦!~~!哈哈,可以加入坠落伤害! 最后直到现在还没有体验到PVP竞技场,匹配了很久都进不去,因为压根就没多少人玩~~!要不是我碰运气点进来看看,根本就不知道这个牛逼游戏? 可惜了,这个游戏缺少好的营销推广!再接再厉吧!独立开发者不易,敢这样做游戏,还是网游~~! 值得给你点赞!
Gave it a try because I've seen the announcements in English. The game is Chinese-only. Selected one of the 13 classes available, and gave it a try (it was laggy, low fps - read till the end, about that...) Jumped in, and.. 15fps, 100% gpu usage. Gone to options and set graphics to low. Still below 60 fps (around 40fps or so on the spawn area). MY main PC specs at the time of testing: [list][*]CPU: i7 3770@3.4 Ghz (it wasn't even at 100%). [*]RAM: 12gb DDR3@1333 Mhz [*]GPU: GTX 980ti [*]OS: Windows 11 [/list] -------------------------------------------------------------------- Note for the developer if he/she reads this: I would highly encourage you to focus on the game's optimization. In the meantime, a more in-depth graphical settings would help alleaviate the problem. (in example, toggles for: disable shadows, bloom), and maybe even a option to reduce render distance on top of the high/medium/low already existing, as overrides for such settings with priority on the toggles. Since you are working with Unity, also make use of "Occlusion Culling", wich will need to be baked from the unity editor. Also use Unity's profiler to check what's bloating the GPU so much. My guess is the amount of particles and glowing objects. I hope this helps and good luck with the project ;)
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下载完进入游戏,加载完毕显示未选择服务器,下面两个按钮左边是切换右边是进入,点进入没反应,点了切换打开了一个框,里面一个服务器都没有,卡在主界面进不去游戏,不知道游戏制作是否精良,加官方社区群也没反应,希望看到我这条差评可以对我这个情况来一个解答,待我进入游戏后再改评测。
Wie soll ich anfangen,... Naja, der trailer hat eine gewisse Überzeugung gegeben aber nachdem ich von dem Startbildschirm dank einer Atombombe weg bombardiert wurde, habe ich mich noch mehr auf das Spiel gefreut! Als ich dann im Spiel war wurde ich von dem Aladdin Teppich Kettenkraussell begrüßt. Als es dann zum Gameplay kam wurde mir erst klar wie Beschissen dieses Spiel eigentlich ist, dennoch möchte ich den Entwicklern danken, da ich nun fließend Mandarin Chinesisch kann. Müsst ihr wissen.
第一次写差评,进去游戏就卡在指引界面,重新安装都不行,客服加我好友后就不再理人了,至今没解决
登录界面:未选择服务器,然后点切换就啥也点不了,根本刷不出来服务器列表笑死
游戏很不错,玩法很新颖,人物也很多,很有探索感!
如果忽略画面的话,游戏还是很有想法的,目前人不多,活动比较多,推荐。
这个游戏确实不行 , 动作卡顿,任务难做,扔了100元。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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