
最真实骰子系统,使用物理引擎通过扔出三个方向的力量,计算重力,弹性,摩擦力得到骰子结果。 丰富合理的卡片系统,合理使用卡片往往是逆转的关键。 游戏玩法丰富。支持混战模式,组队模式,世界地图,中国地图。自建房间支持2,3,4,6人,初始资金可自定义。
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Aug 16, 2026. Before then readings were taken at different times of day, spanning 20 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| F2P | 3 | 67% | Free | |
| approximately $3.3K | 12 | 100% | $7.99 | |
| approximately $118 | 3 | 100% | $1.99 | |
| approximately $124 | 2 | 100% | $1.99 | |
| F2P | 1 | 100% | Free | |
| approximately $15K | 703 | 78% | $0.99 |