
《仙剑奇侠传:九野》系上海软星自主研发的多平台卡牌游戏,本作适合以下类型的玩家:喜欢“我的回合,抽卡!”的CCG决斗者;愿意体验崭新剧情与世界观的阅读者;怀念历代《仙剑》剧情但是没有太多时间重新通关的老玩家。
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏平衡做的很不好.对于萌新而言卡组的配合度没完全教会.打天梯的属性相克离谱. 总而言之不适合玩,虽然现在关服了《说白了就是经营不善》 但他也挂了仙剑的名头
关服了啊
谢谢!再见!九野。 在运营的最后一天,百感交集,酒香也怕巷子深。 可惜,真的可惜!IP可惜,游戏更可惜! 唉!
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Trends
Modeled estimate over time.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
上香
☀️
[h1] [/h1]
卡牌环境迭代太快了,作为手游不适合,但作为单机,类似游戏王那样,定期出个新牌组当dlc卖的话刚刚好。反而能赚钱,所以你们最好出单机版,不要不知好歹。
想你了牢九!
好游戏
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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