Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
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挺好的 消磨时间 的趣味小游戏 一开始有点懵 没理解游戏机制 只会普通攻击 连野外的土匪都打不过 后来才知道要用左右键组合发招 对话剧情很有特色 不过整体内容还比较少 需要重复度高的刷刷刷练功 希望再多更新内容 比如伙伴系统 结婚系统 .....更多的地图和副本探索
Here I will leave the cat, friends who pass by can pet it and give it a thumbs up /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
好玩是好玩,就是不能用手柄,感觉手好累
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"Crescent Tower Storm" bir açık dünya ARPG oyunudur. Çerezlik.
免费,有中文,有成就。
"月牙楼风云" is pure garbage that costs an eye watering ONE HUNDRED AND FIVE UNITED STATES DOLLARS. That's after the initial purchase price of another $15 (now removed). For this utter pixelcrap garbage, intended to be an "MMO" from China... when pixelcrap costs anywhere close to $120, it's more than just pixelcrap, it's pretty obviously some kind of cash grab/scam. I'm glad to report this was an utter failure. What do you do in the game? Nothing, it's dead, no players. If there were any you would do basic top down hack and slash/brawling and get paywalled and have to give exhorbitant amounts of money to the developers. Disgusting, isn't it? The developers abandoned this 5 years and 9 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. There's no English translation for the game, but that's okay. The language of bad games is universal. So this looks like an old 1990's Adobe Flash game that you might play in a web browser, and the problem there is obviously Steam wasn't intended to try compete with Chrome and Firefox. If it can be done in a web browser, it's not even close to a cutting edge PC gaming experience. That's a problem. The graphics here are particularly awful, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. This game is fairly dated at 6 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. On the important matter of pricing and value for gamers, there's a lot going on here with monetisation, so this really shouldn't be considered a truly free product because of that. There's no initial download price, but the developer was charging $15 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. Even after that, you're expected to pay up $105 USD to unlock content through DLC purchases. The game should not be considered completely unlocked until you empty your wallet for the developer. This is misleading and predatory pricing on a product falsely marketed as "free". In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 12 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not on a bet. This might be "free", but I still feel like I got ripped off.
特别无聊,内容单调重复
游戏里有点小特色,但是美工太差了,差出一定的特色。。。。这不是特色,是差
很好玩的一款像素游戏,由于招式问题,该游戏也有一定难度,武器虽简洁但也帅气,武器掉落的随机性也让游戏很有可玩性
☀️
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.