
The galaxy is in peril again. Falias forces have made it back to your galaxy, and want to harvest the energy from your star! The only way to stop them is to go back in time using a newly discovered blackhole. Go back in time, disable the devices, and save your galaxy!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
[i] My Experience [/i] Every once in a while I'll take a chance on something [b]very[/b] indie. Sometimes it pays off, and sometimes not. Time Trouble falls into the latter category. Although the main character's movement doesn't look great in the trailer, it feels terrible, most notably in strafing and sprinting. During the FPS sections, it's difficult to tell that enemies are approaching you, and where you're being shot from. The game doesn't tutorialize much, and you'll need to consult the menu often to take a look at your controls. In both the second and third missions, I found a vitally-important character command that should have been introduced when it became relevant during gameplay. I think that this game may just need more polish and "time in the oven."
the game has an interesting concept. I liked the theme and where it could go. Pros: nice concept Cons: sound track is repetitive controls a clunky Fixed camera in vehicle Needs damage floaters Needs colision detection Needs damage indicators OVERALL: 4/10 Very alpha state game play
This is a sequel to the first game Galaxy in Peril and like less than 20 minutes in you can already see improvements. The graphics are good off the start, movements a bit wonky, and the dialogue is pretty good. Then you get into a spaceship and wow its really good, the controls are smooth, the UI is easy to understand, just some minor problems, AI isn't great but at least they arent OP. There is an easy to understand targeting system and lock on system, you have to fly pretty far in the first part but the boost mechanic and the throttle system plus a couple of enemies on the way there make it interesting. On the ground the graphics are good, there is really only one good weapon but it doesnt really matter, the AI is stupid but the enviroments keep it interesting. Cutscenes are decent and the only thing I wish this game had other than some small details is a more conclusive ending like a boss, and some more time flying the spaceship because it only happens at the start. Maybe some puzzles would be cool when deactivating the devices.
This game is testament to the fact that ANYONE can make a game now that is playable, but can you make it fun and RE-playable? Not always! Not in this case im afraid, 4 stars for the time and effort though! I would like to collab with this guy to make a Snowpeircer video game, that franchise DESERVES a game. Its a huge IP too!
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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