
Sci-fi strategy card battler. Build galactic fleets, consume supplies to deploy units, and battle across the stars. Unique supply mechanics break traditional cost limitations - every deployment is a choice between survival and expansion. All cards free, skill determines victory.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
In a distant galaxy, major factions wage fierce wars for stellar dominance. As fleet commanders, players command various combat units and strategize across interstellar battlefields.
All cards are fully unlocked, no gacha or payment required - pure competitive experience.
Focus on strategic combat where skill determines victory.
Build any deck freely and jump into battle immediately.
Supply System: Each unit deployment consumes precious supplies, balancing risk and reward in resource management, breaking through traditional cost limitations.
Health System: Units lose health in combat and are destroyed at zero, capable of participating in multiple battles, eliminating one-shot kill mechanics.
Redefined Combat Damage: Unit battles don't harm commanders; only direct attacks reduce influence, creating more dynamic breakthrough and interception gameplay.
Special Deployment System: Unlimited deployment mechanism - as long as supplies last, continuously expand your fleet to create overwhelming advantages or surprise tactics.
Turn Phases: Acquire combat resources, activate tactical preparations, deploy units, place facilities, use support cards, command space fleet battles, post-battle adjustments and redeployment, end turn processing.
Resource Management: Make crucial choices between survival and expansion - every supply point matters.
Unit Configuration: Multiple unit categories including Human, Mammalian, Arthropod, each with unique tactical characteristics.
Trait Combinations: Legion and Fleet trait systems that create powerful synergies.
Tactical Timing: Master optimal moments to play support and tactical cards, controlling the battlefield tempo.
Unit Types: Basic units, large units, support facilities, and more - build diverse tactical systems.
Complete Battle System: 2-player and 4-player modes with online, LAN support, and spectating.
Deck Management: Intuitive card collection manager, powerful deck builder, search and filter functions, import/export capabilities.
Interface & Experience: Modern UI design, full Chinese localization, sound effects and visual support.
Join the galactic battlefield now and experience unprecedented strategic card gameplay! All cards free, fair competition - your tactics decide everything!
Note: This game is adapted from an open-source project. Currently in early access with fully playable core mechanics. Full version will continuously add more cards, modes, and features - stay tuned!
Genres
Stats
Languages: Simplified Chinese, English
Engagement
Reviews
Confusing tutorial, terrible UX, graphics. I don't know what I am playing. Probably the worst game I've ever played on steam.
Bilim kurgu strateji kart oyunu. Galaktik filolar kurun, birlikleri konuşlandırmak için malzeme tüketin ve yıldızlar arasında savaşın. Benzersiz tedarik mekanikleri, geleneksel maliyet sınırlamalarını ortadan kaldırır; her konuşlandırma hayatta kalmak ve genişlemek arasında bir seçimdir. Tüm kartlar ücretsizdir, zaferi beceri belirler.
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣀⡀⠀⠀⣀⡀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⠀⣼⣿⣿⣦⡀ ⠀⠀⠀⠀⠀⠀⠀⠀⣀⠀⠀⠀⠀⢸⣿⣿⡟⢰⣿⣿⣿⠟⠁ ⠀⠀⠀⠀⠀⠀⢰⣿⠿⢿⣦⣀⠀⠘⠛⠛⠃⠸⠿⠟⣫⣴⣶⣾⡆ ⠀⠀⠀⠀⠀⠀⠸⣿⡀⠀⠉⢿⣦⡀⠀⠀⠀⠀⠀⠀⠛⠿⠿⣿⠃ ⠀⠀⠀⠀⠀⠀⠀⠙⢿⣦⠀⠀⠹⣿⣶⡾⠛⠛⢷⣦⣄ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣧⠀⠀⠈⠉⣀⡀⠀⠀⠙⢿⡇ ⠀⠀⠀⠀⠀⢀⣠⣴⡿⠟⠋⠀⠀⢠⣾⠟⠃⠀⠀⠀⢸⣿⡆ ⠀⠀⢀⣠⣶⡿⠛⠉⠀⠀⠀⠀⠀⣾⡇⠀⠀⠀⠀⠀⢸⣿⠇ ⣠⣾⠿⠛⠁⠀⠀⠀⠀⠀⠀⠀⢀⣼⣧⣀⠀⠀⠀⢀⣼⠇ ⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⡿⠋⠙⠛⠛⠛⠛⠛⠁ ⠀⠀⠀⠀⠀⠀⠀⠀⣀⣾⡿⠋⠀
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 20 reviews with recorded playtime.
半成品 卡片效果描述很模糊 卡图一眼ai 不好评价 这个完成度就端上来有点早了
Ну такое.
免费 有中文 有成就
做ccg很好,做没有创新的ccg不太好。没有任何新机制你何必做出来?没有更好的交互体验、公平竞技性、画面效果、文化共鸣,全都没有,只是一个习作,何必呢?
虽然有瑕疵,但免费的卡牌构建游戏还要什么自行车哦
玩不懂
未来可期
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Emberward | $2.3M | 3.8K | 97% | $19.99 |
| Sub Rosa | $1.8M | 3.4K | 69% | $19.99 |
| Battle of Empires : 1914-1918 | $673K | 2.1K | 69% | $8.99 |
| Tower Factory | $480.3K | 1.2K | 89% | $14.99 |
| Try To Fall Asleep | $71.1K | 193 | 91% | $11.99 |
| The Archotek Project | $30.1K | 1.1K | 56% | $0.99 |