
Lead humanity's first deep survey beyond Sol in a research-first space strategy game. Explore star systems, investigate worlds, deploy probes, and turn scientific discoveries into strategic power.
Modeled estimate, not a reported figure. How we estimate →
About
Galactum Meridian is a research-first space strategy game about leading humanity’s first deep survey beyond Sol.
Command the ISA Far Horizon, a deep-survey cruiser sent into nearby star systems where the map is incomplete, the data is uncertain, and every discovery changes what comes next. You are not here to paint borders across space with fleets. You are building the first working picture of humanity’s interstellar future.
Galactum Meridian begins with real astronomical structure: nearby stars, confirmed exoplanet data where available, and catalog-backed system information drawn from sources such as the NASA Exoplanet Archive and other astronomy datasets.
But this is not a dry simulator. Known science gives the galaxy its backbone. From there, the game layers survey results, modeled possibilities, strange worlds, and speculative discoveries into systems you can investigate. Galactum Meridian brings in more than 10,000 actual stars from current star catalogs for you to travel to and investigate, updated frequently as new data becomes available.
Some things are observed. Some are inferred from what we know. Some are fictional, mysterious, and waiting for your expedition to discover them.

The Far Horizon is more than a marker on a star map. It is your mobile observatory, laboratory, probe carrier, mission hub, and lifeline.
Survey star systems. Inspect planets and moons from orbit. Deploy probes, landers, rovers, and specialized field packages. Follow up on unusual readings. Turn raw evidence into research, mission priorities, and strategic authority.
Every system is a question. Every world is a record waiting to be discovered.

Progression runs through the Research Atlas, a 3D branching map of expedition knowledge.
Instead of unlocking generic upgrades from a flat menu, you spend the insight earned from discoveries to improve probes, extend survey reach, strengthen Far Horizon support systems, and open new strategic options.
Geology, biology, climate science, stellar physics, and comparative planetology all matter. The better you understand the universe, the more capable your expedition becomes.
Galactum Meridian reinterprets the 4X formula around science, survey rights, publication, and stewardship.
Explore unknown systems. Expand your research footprint. Convert discoveries into useful capabilities. Compete for authority through evidence and expedition presence rather than default empire-war logic.
Territory is represented as a 3D strategic stewardship layer: not just who owns a flat patch of space, but where your expedition has reach, credibility, and recognized scientific authority.
The ISA has sent more than one expedition into the frontier. Other crews are racing to publish first, secure Stewardship Authority, and shape the official record of what humanity finds beyond Sol.
But the race for scientific credibility may only be the beginning. Some readings do not fit the models. Some worlds preserve evidence that should not be there. Somewhere beyond the catalog data, the Far Horizon may uncover a discovery large enough to change what humanity thinks it knows about life, intelligence, and its place in the galaxy.

Navigate a readable 3D star map of nearby systems.
Survey stars, planets, moons, and more.
Work from real catalog data, then push into modeled and fictional unknowns.
Deploy probes, orbiters, landers, rovers, and field-study packages.
Investigate worlds through orbital views, surface studies, anomalies, fossils, terrain signals, and environmental hazards.
Convert discoveries into research through the 3D Research Atlas.
Build scientific authority and stewardship across interstellar space.
Follow mission briefings, crew records, Accord transmissions, and discovery archives aboard the Far Horizon.

Galactum Meridian is for players who like space strategy, astronomy, exploration, and the feeling that a map becomes more valuable the more you understand it.
This is not a conquest-first empire game. It is a game about reaching outward carefully, asking better questions, and making hard strategic decisions from imperfect knowledge.
Language support: Galactum Meridian launches in English, with Simplified Chinese scheduled for the launch-day update. Additional languages, including German, are planned shortly afterward.
Explore a galaxy that begins with the real one.
Where discovery becomes strategy.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Reviews
This game looked interesting, the concept seems decent, unfortunately there is just not much of a game here and what does exist has been implemented poorly. Everything is AI generated, from the artwork to the UI and there is literally no evidence that anyone who knew how to make a good game was involved at any stage. It is just not fun or worth your time, especially at this price range.
First thoughts, unique concept, interesting idea. Game launches and feels AI generated upon first glance. Started a new expedition. Went to the first planet and upon landing a probe, stuttering and lag begins. Completed the first few objectives until game play was roughly 1-5 fps. Game feels too Early Access and feels like AI made a lot of the content and the game needs to be optimized as well. Will return after some updates to see what may become of this. Cannot recommend at this time, unless you are okay waiting for updates.
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All these negative reviews complaining about the game being AI generated just because the first review said. In reality, you cannot say with any certainty which parrs are ai and which aren't. Everybody is an expert these days i guess. They just KNOW that AI is going to kill us all one day. Just like the time the screwdrivers rose up and tried to kill us all, and then before that when the ox carts staged that bloody rebellion back in Babylon. Bad times. Give me a break. The game is okay. I have not been able to explore every aspct of it yet, abut I will. what I have played has been pretty intuitive and iteresting to play. So far I really like this game If you are looking for an action packed shooter, go somewhere else. This is a game about exploration and science and i think it is fun.
Already the game lags really hard. The stuttering is real. Will come back to this eventually.
Needs a lot of work
A very promising work, but not now. See you again someday. Looking forward to the official v1.0 release.
The game has a great idea but it's... not good. It starts chugging fast, the UI is hard to use and the whole thing feels very... proof of concept. The research is vauge, doesn't tell me what it costs and doesn't explain simply what it gives me. Leaving one view can unexpectedly drop you back to the system entry and the whole thing is... eh.
Tried out a bit. The UI looks confusing and the text is very small. Game started to lag pretty bad when I reached Alpha Centauri so it needs some serious optimization. The survey part with rover seemed quite dull and repetitive. Maybe I'll check how it is like after 6 months but I'm going to refund it now.
Needs more time, there's a good idea there but it's laggy, unpolished and forgets to be fun
好卡。。。。探索类不过玩法上太单一了~基本所有任务目前感觉操作差不多一个动作克隆出来的~但是内容巨大英文啃得我头疼。。。。这种游戏如果英文不够纯受虐。。。不出中文不建议买~而且玩着玩着突然卡得要死只有1-5帧。。。。重进也不行应该是优化有问题
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