
Take command of a civilization that has just achieved faster-than-light travel in Galactic Civilizations IV, the newest entry in the award-winning space 4X strategy game series. Explore the galaxy, colonize worlds, shape cultures, make alliances, fight wars and pioneer new technologies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 3/day in the week after.
About
Updates
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After playing and seeing all the mechanics of the game I believe this game is an overall improvement over Gal Civs 2 & 3.
great space civ game
I've been playing Gal Civ for many years through many versions of the game and still love the classic space based 4 X flavour, and I will continue to play it....if my PC's specs can keep up. Would be great to have a Mac version.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 30 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Russian, Spanish - Spain, Polish, Spanish - Latin America, Portuguese - Brazil, Portuguese - Portugal, Italian, Simplified Chinese, Korean*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good successor of Galactic Civ III
I love the whole 4X genre, it offers a lot of replay-ability and just long term entertainment.
It's a different game from 3, but it's still pretty good if you come in with an open mind and don't mind change.
Not one usually for writing reviews, but I found this game is the closest feeling to like a modern version of masters of orion which was one of my favourite games growing up. Really impressed with the amount of work and engagement from the developers would definitely recommend trying it out!
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Moo. I had to alter the games xml files to make it playable, so that you could actually have some sort of movement in the game. Changes included race traits, research costs, and a few other minor tweaks. I cannot believe the base game is so slow without making adjustments. Kinda disappointed because i had several false starts, only to finally get a good start after altering the files. This game needs work and love and a few more updates to be playable out of the box.
fun turn based game. play as a kitten empire
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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