
What's it like to open a shop in Akihabara? Sourcing, displaying, hiring(Staff & Robots), setting your own prices. From a little shop to a legendary otaku shop filled with rare figures. Conquer Akihabara with your gacha business skills. (and sometimes physical means too)!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 31 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Gacha Capsule Shop Sim - Akihabara is a management and collecting game where you run your very own capsule toy store. Stock machines, open capsules, and grow your business into the ultimate destination for toy lovers.
Build your personal gacha capsule figure collection, from giant robots and kawaii cats to meme figurines. Display them proudly in your private collection.

Manage Your Shop
Design and organize your capsule shop. Place machines, decorate the space, and keep your customers happy with a wide variety of the latest trending collectibles.
Robot Fight Club
Manage your cozy gacha shop by day, then enter the underground world of Robot Fight Club by night. In hidden parking lot arenas lit by JDM car headlights, worker robots battle while yakuza, sumo wrestlers, influencers, and other VIP customers place bets. Bet on your favorite robots, win extra cash, and expand your capsule collection.

Collect & Sell
Open capsules yourself to uncover rare toys! Sell them to earn profits or display them in your personal collection. Each series offers new surprises and opportunities to expand your shop.
Order & Expand
Keep your inventory full by ordering new capsule series and tracking best-sellers. Use your earnings to unlock more machines, expand your shop space, and attract new customers.
Customize & Hire
Decorate your store to make it stand out and hire employees to help with refills and customer service. A well-managed and stylish shop means happier customers and higher profits.
Interactive Gacha Capsule Machines – Load, unlock, and spin for surprises
Shop Management – Handle stock, pricing, and layout like a true manager
Over +10,000 Figure variations to Collect – Multiple rarities, materials and size
Sell Figures – Set up display tables and price your stock strategically
NPC Encounters – From Yakuza troublemakers to chaotic Sumo wrestlers
Giant Street Figures – Turn heads with massive displays outside your store
Grow Your Empire – Upgrade to premium capsule machines, renovate your shop, hire staff, organize marketing, attract more customers!
Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good simulator game. Here you get to open, collect and resell you own gacha merchandize
做好宣傳非常重要,實際玩起來就像是在店鋪裡面坐牢,非常無聊。 遊戲沒有多少內容的話可以參考它的宣傳影片,以量級來說的話做得比卡普空好。
包好玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese, Turkish, Korean +1 more
Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ein Shop wo man Dinge sammeln kann....Ja da bin ich dabei ;) Man stellt Capsule-Automaten auf und befüllt diese , sammelt Geld ein und kann die Kapseln selber öffnen und sammeln bzw verkaufen. Die ersten 3-4 Std ist es mehr ein Geldsammel und Reparatur-Simulator, was mich schon bissl gelangweilt hat. Spannend sind die Lizenzen und ihre teilweise echt tollen Artikel. Man schaltet nach und nach auch bessere Automaten frei , so das man nicht alle 30 sekunden Geld sammeln muss und Reparieren. Mitarbeiter hat man in Form von Mensch und Roboter. Die Roboter arbeiten zwar schneller aber müssen zwischendrin repariert werden und müssen sich aufladen. Mein Fazit: Ein interessanter und guter Simulator. Die Roadmap sieht auch gut aus.
I love this game, I love the theme, the gacha mechanic, managing the shop. I can see myself playing this until level 50 or maybe 100, depending on how the game develops. However, I do have a few suggestions: - Gacha Rarity: Either get rid of the needing to use the capsule machine for the boost in gacha or have it that you automatically get the coin back whenever you use the machine. It's annoying having to exit just to get back the coins from the filled out machine. >> Hopefully the capsule opening desk in the future update has that, and maybe we can place whichever capsule machine we want on top of the desk. - Cashier: You can end up with long lines if you have a lot of figurines being sold. please allow either a check out machine or a second cashier desk - Donation: Maybe allow players to donate the cheaper figurines for increased rating? - Wall Decor: Is there a way to make them slot in place when near another wall decor? Putting the two part decors is a hastle and having each decor on equal level is hard.
题材很无敌,npc整体的二次元美术还挺好看的,期待后续更新,现在有两个主要问题,一是游玩内容过少,店里能实际规划和操作的内容太少了,而且仓库没法扩建导致强迫症非常难受;第二个问题是现在的游戏节奏不太对,我感觉应该把店员和机器人都开放的再快一点,不然前面全是重复劳动很磨人,等有了足够的员工和机器人却发现已经没有内容可玩了,不如早一点实现托管,自己只需要规划好现金流,就可以愉快的开扭蛋了~整体还不错,但是内容远远不够,期待后续更新,我感觉目前店内可以买的东西太少了,可以规划的东西也太少了
This game feels like TCG but with every upgrade that I wanted in TCG shop. The graphics are great, the music is changeable, and the controls feel very intuitive. I find myself playing this more then TCG despite it being a new game with less content. 10/10 recommend at full price, but if its on sale its a steal in my opinion!
游戏可玩度非常高,盲盒爆率也特别高,在第十天就差不多日入二十万了
El juego es muy entretenido y merece la pena si te gusta el mundillo japones. Tiene defectos y espero que los sigan mejorando y haciendo más realista y más divertido en general, pero parece que va en buena dirección. Por el precio que tiene, totalment recomendable.
El inicio del juego es fantástico y, sobre todo, destaco lo bien optimizado que está; corre fluido y sin ningún tipo de problema de rendimiento. Además, el apartado visual es muy bonito y puede mejorar aun mas, yo se que lleva tiempo pero no hay nada imposible y las mecánicas resultan súper intuitivas, por lo que no es nada difícil de entender y se disfruta desde el primer momento. Como sugerencia constructiva, me encantaría que el juego desarrollara un sentido aún más inmersivo acercándose a la realidad. Sé que el tema de los derechos y licencias es complejo, pero sería increíble que en el futuro lograran concretar colaboraciones oficiales para incluir máquinas gacha de franquicias reales de Japón (por ejemplo, colecciones de Jujutsu Kaisen o crossovers con otros juegos). Eso le daría un nivel de autenticidad brutal y funcionaría muy bien para todos. En resumen, el sistema base es muy sólido, se nota que el juego puede crecer muchísimo más y, con lo que ofrece hasta ahora, para mí es un 10/10. ¡Muy recomendado! P.D. Muy buenas referencias al anime se aventaron :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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