
The world is burdened with a destiny of destruction. Cherished friends, precious memories — this is our story.
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Tactical battles using an Action Point (AP) system.
Effective Zone (EZ) system enables powerful team attacks when allies and enemies are within range.
Unique skills and combo attacks for each character.
Character strengthening with Class Change.
Craft powerful gear through item synthesis.
50 stages of strategic gameplay.
An original scenario set in the Stella Deus world.
This title is the mobile app version of the tactical role-playing game Stella Deus, originally released in 2004 for the PlayStation 2.
It was initially adapted for Japanese flip phones (mobile phones with limited functionality, popular before the rise of smartphones).
Set after the events of Raven Spirits, this game features an all-new, original scenario.
Don’t worry if you’re new to the series — it’s a fully standalone story anyone can enjoy.
With a hardcore difficulty designed to test even veteran players,
embark on a new adventure across 50 challenging stages.
A white mist called Miasma — it reduces all it touches to nothing.
A continent engulfed in its sea, a world burdened with the fate of inevitable ruin.
A religion that embraces the end…
Spirits that are bound to the laws of the world…
And alchemy, born from harnessing their power.
The protagonists continue their journey, seeking a way to heal a dying world.
The game alternates between story and battle phases, advancing the narrative while testing your tactical skills.
In battle, you'll use an AP (Action Point) system to choose your actions strategically.
Make full use of each character’s unique skill commands and powerful team-based combo attacks to take down formidable enemies!
Customize your strategy by mastering the Class Change system and item synthesis, allowing for personalized character growth.
Use every advantage at your disposal to conquer all stages!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.