
A grid based tactical tower defense game set in a fictional Post Apocalyptic world where androids roam the deserted lands. Inspired by the group ITZY and songs Girls will be Girls / Imaginary Friend.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Cute. Tactical. Unforgiving.
GIRLS will be girls is a top-down, 2D grid-based battler where positioning is everything and every turn matters. Command a team of unpredictable girls across tight, turn-based arenas where one bad move can cost the entire run.
Plan carefully. Adapt constantly. Survive the chaos.
Every battle plays out on a clean, readable grid.
Movement, spacing, and turn order define survival.
Turn-based enemy and player phases
Smart positioning and zone control
Knockback, freeze, and reactive effects
Enemies that close distance and punish mistakes
This isn’t button-mashing — it’s calculated aggression.
Placements of players aren’t just numbers — they change how you play.
Freeze enemies to delay their turns
Control space with crowd effects
Manage stacking debuffs and timing windows
Turn defensive plays into lethal setups
Momentum swings fast. Control it.
After each victory, choose carefully.
Earn new upgrades mid-run
Modify abilities and outcomes
Adapt builds based on what you’re offered
Push for stretch goals and higher difficulty clears
No two runs feel the same.
Perfect for:
10–20 minute tactical sessions
High-score chasers
Players who love “just one more run”
Genres
Stats
Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很伟大很用心的老师...... 美术不必多说非常完美,立绘和战斗小人都很可爱,保留老师独特画风的同时神态很贴本人,插图的一些小表情和互动也特别萌我乱捡大乱炖... 剧情设定也很值得品味,本来以为只是普通的末世风,玩到后面才发掘不为人知的往事...起初对回忆片段有些困惑,梳理过来以后顿时百感交集TT 很喜欢人物关系设定,有很多值得回味挖掘的地方!就是最后卡剧情卡得好难受,好想知道后面发生了什么(但是戛然而止的那个画面又很好笑于是哭笑不得) 玩法方面看到是策略塔防战棋想着有保**卜/明**粥/无**途的游戏经历就在想应该不会太难上手吧,结果好打脸我一直在卡关555还好很贴心地给我们笨比设置了跳关功能。个人感觉玩法还是挺独特有意思的,很明显能体会到老师在玩法设计方面下了很大功夫,特别是把专辑名做成板块道具而且每个人有专属能力的设定太天才!可能我智商比较低感觉某些关卡有点卡手(也可能是太着急想看剧情了),需要一定练习和理解,但深入思考游玩的话战斗系统会很有意思,之前光顾着看剧情了有空再回来研究一下TT 总之能玩到此等为爱发电的作品实在是太幸运!命令所有人来支持.JPG
伟大的秘籍!伟大的同担!
玩法很有趣,最后的关卡太爽了。以及界面清晰,立绘美丽,对白可爱,让我意犹未尽的好作品~期待老师更新续集
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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