
A walking sim in which you can explore all kinds of mysterious places and dive into a world full of atmosphere. Let this experience unfold in your head. Let it inspire you.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muito bom para quem gosta do genero, mas muito curso a experiencia
Incredibly odd and annoying introduction; I thought the game was broken for me. Looks like one of those performance tests where you're shown a series of surreal animations that task your GPU to test the FPS. I actually thought "Why did you sell me your experimental animation movie as a game?" I literally quit before I got to the gameplay. I'll give it another try, now that I know the intro is 10 FRIGGING MINUTES LONG for absolutely no reason. You could argue it's like the Dark Souls early filter: "If they can't sit through a boring 10-minute introduction, this game is not for them," but, come on! lol --- After actually playing it, I enjoyed it. It's like a worse NaissanceE in gameplay and length, but I really liked the quality and extra color of the architecture (NaissanceE was mostly grayscale). Something I can really praise, intentional or not, is the feeling of "we're getting somewhere". You never feel lost, or going in circles; there's always a door, or corner, or staircase in sight, but a little restrictive too. I think the ideal would be slightly more open worlds, like NaissanceE, but a much faster way to traverse the worlds. And more gameplay, of course. An action/adventure game that looked like this would be awesome. A tad like the "Control" game; can't remember why I never finished that one.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a game made for me. It is not quite a game actually, it's rather an experience. It was like being in a dream, loved it.
10/10. If you're like me and you just want to wander a vast and beautiful atmospheric brutalist megastructure, this game is for you! Stunning architecture. 1 hour in length, just play it through in one sitting. Absolutely worth the money.
So I didn't find any damn "walking simulator" here's what I got instead.. 10 minutes of 'okay' looking illusions and visuals, then a bridge, after the bridge, my screen goes all black, and I see a tiny white line at the bottom, looks like it might be the bridge. Water sounds and wooshing but I CAN'T DO ANYTHING. It just sits at that damn screen for what feels like forever. I let it ♥♥♥♥♥♥ run for like 15 minutes and NOTHING. Either my game is broken, or some ♥♥♥♥, all these crazy cityscapes and ♥♥♥♥, I can't experience cause I'm not sure if the damn game is broken or this guy gets off on wasting people's time... Go play NaissancE it's FAR better of an experience than whatever this ♥♥♥♥ is.
Short and interesting its more of an art piece running on vibes and really interesting set pieces. I see where the comparisons to Naiessence come from, it feels like that mashed into the Kid A Mnesia Exhibition. I look forward to seeing the creators other work whether it is short and experimental like this or something more long form.
I didn't love the first 10 minutes as I was wondering the whole time, should I be doing something? Is it a game or just a video? But once we actually could move around and explore, it improved a whole lot. I think overall I did enjoy it, it's quite an abstract collection of brutalist inspired environments, and there's some cool things going on. The sound design is also worth it, really adds to the atmosphere. This gamey art piece, is worth it for the minimal 59p I spent! I definitely recommend for an interesting half an hour :) (It does however feel like it's been abandoned as there's no way to quit the game at the end and I've seen lots of people feed back about this) To the dev, thanks for sharing your work, can't believe I hadn't heard of it before, as it's the kind of weird stuff I love in indie games! :D
Huh. I see now why the reviews are so mixed. Honestly for what it is, it's a pretty neat little artsy walking sim with impressive visuals, if you enjoy that kind of thing and can sit through a 10 minute long intro. Would've been nice to know if progress is saved if you quit and relaunch but I assumed not and did it in one sitting. No settings menu or anything. Personally hate that view blur effect but oh well. The intro text about it being a story of the creators mind felt slightly cringe inducing and kinda unnecessary in my opinion. This is one of those mixed cases where I'd rate it neutral if that was a thing. If you think it might be your jam, get it on sale like I did, set aside like 30-60 minutes to play in one sitting, and make sure you're in the mood for it first. I am a sucker for abstract worlds and brutalism. oh and part of the intro sequence where its like all black and white, and that first moment you get control of the game in that big ocean were eerily similar to dreams and places ive visited in my own mind so that was a little surreal and cool. inspiring for sure
nice
A deeply esoteric work of art!
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| $0 | 161 | 78% | Free | |
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| — | 0 | — | — | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $48.9K | 221 | 85% | $8.99 | |
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| $48.9K | 408 | 92% | $7.99 |