
The chairman’s daughter ran away without doing her assignment. Join the group project, take down the troublemakers, and capture the chairman’s runaway daughter. A thrilling hack-and-slash “musou” action adventure with a cast of colorful, distinctive characters.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
정말 재밌습니다
+REP
This is a recommendation with a caveat: I bought the game just to check out the production values of the NPR and anime-styled visuals. The 3D models, textures and rigs are quite nice! The urban environment art is ok, but doesnt feel complete. So if you are a 3D character artist that work on stylized games and entertainment there are some learnings here. There was where the value was for me. As far as the gameplay goes though I zoned out immediatly. Beat'em Ups and Brawlers were genres I played and left behind in the 90's. They're shallow and get repetitive in hurry. I did not have fun playing this.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean*, French, Italian, German, Spanish - Spain, Dutch, Russian, Swedish, Indonesian, Japanese, Simplified Chinese +10 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
自分は好きですが面白いかと言われると… がんばってくださいjavascript:addToCart(1453134);
La storia del gioco è interessante e l'azione è ottima.
더빙, 효과음 나쁘지 않아요. 이 레이지 아츠 시스템이 정말 좋은데, 가드나 회피를 못 하는 피지컬이 안 좋은 유저에게도 게임을 쉽게 클리어 할 수 있게 해줍니다. 마법봉 NPC에게 업그레이드를 받고 나면, 레이지 아츠 사용 이후 HP 회복을 받는데, 이 레이지 아츠 게이지가 맞기만 해도 쭉쭉 차오르다 보니, HP관리도 수월하고 적 상대하기도 편안합니다. 특공이나 3단 약공 이후 적이 다운되는데, 이 때는 때릴 수가 없습니다. 그래서 약공 - 쉬고 - 약공을 반복하면 적에게 그로기를 걸며 쉽게 제압할 수 있습니다. 9,500원 값을 한다고는 못 하겠으나, 더빙과 효과음 그리고 모델링을 보면 어느정도 합당한 가격인 것 같긴 합니다. 한 캐릭터로 엔딩 보는데 대략 28~34분 정도 걸리는 거 같습니다.
it's a grinding game, some may think it's rewarding. the camera it not great. controls are some what off. there's an input delay.... like the inputs have a queue. the combo for a pistol shot move is random. sometimes I'm not trying to do it and it executes the move anyway. X,X,Y this is not like final fight, it's more like the dragon ball series, you want to use tap targeting and plow down enemies but then there's enemies off to the side with pistols that you can't see you have to un tag your targets and find them. game feature OR ANNOYANCE?
[h1] 「♥逃亡搭便车者♥」 [/h1] [h2] 「♥游戏介绍♥」 [/h2] 在校园生活的某一天,可恶的小组成员兼董事长之女又一次抛下了小组作业,为了完成作业,五位少年少女组成了东京打娜团,准备把尤娜抓回来完成最后一页PPT。 逃亡搭便车者是一款第三人称动作游戏,游戏中玩家要选择5名角色中的一位,开始自己的冒险,每名角色都有自己的攻击特色和爆发技,通过施展格斗技来形成连招,将敌人打倒在地上,掉落的钱可以在商店购买强化道具,每位角色都是独立存档,有自己的剧情和结局。 [h2] 「♥游戏内容♥」 [/h2] 游戏的剧情讲述了在校园生活的某一天,五位少年少女在完成自己的小组作业的时候,发现有一位可恶的大小姐又没有完成自己的那部分就跑走了,得知她跑到了东京之后,五个人立刻踏上了前往东京的旅程,准备将尤娜绳之以法,让她乖乖的完成自己的那部分作业。 玩家可以选择其中一名成员,然后就会被投放在一个小区域里面,这里是可以自由活动的空间,可以检索环境来得知在哪里可以接到主线任务,玩家选择的那个角色之外的4个人会成为4个小boss,那么这是为什么呢,原来只有你被蒙在鼓里,全员谜语人,这一切都要等到晚上才会揭晓。 游戏遵循了道德与法治的原则,你在路上见到的路人都可以进行攻击,打死后会掉落金钱或者是医疗包,但是这样来钱太慢了,还是建议接任务赚钱,道具的话只能买爆发技强化和血上限,任务的难度也会逐渐提升,在东京的街头还能见到拿冲锋枪的神秘学生,有点吓人。 游戏在4场boss战之后,会迎来最后的战斗,这时候你的四个好成员会一起出战攻击你,打败后就是和尤娜学姐的单挑时间,打赢了就能够得知一切的真相,迎来结局。 [h2] 「♥总结♥」 [/h2] 逃亡搭便车者是一款优秀的短篇动作游戏,虽然游戏的流程不长,但是每个角色都有剧情和结局,难度也不高(可以自己调),推荐给喜欢动作游戏和二次元游戏风格的玩家来进行游玩。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
[h3]二次元无双,美少女劈砍[/h3] [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table] 《逃亡搭便车者》是一款第三人称的3D格斗砍杀游戏,玩起来非常像真三国无双,主打的就是一个战斗爽,而且二次元的外皮让它更可爱了,谁不想自己操作的角色是美少女啊。 游戏的故事背景是因为理事长的女儿为了不交作业而失踪了,我们需要找到事情的真相,但是她雇佣了大批的清澈愚蠢大学生,他们不顾一切的拦住了咱们的去路,于是乎我们只能用自己的武器将他们全部打倒了。 玩家可以选择的角色共有5个,其中为2男3女,每个角色都有不同的武器和特色技能。除了通用的闪避和普通攻击之外,主要就是通过普攻和技能组成强力的派生能力来击败基数庞大的敌人。 游戏的操作相当简单,几乎没有上手难度,主打的就是无双割草的爽快感。战斗的打击感比较中规中矩,算不上特别优秀但是也没有过度的粘滞感,角色的立绘和建模看起来都比较不错,不过想要更换皮肤就得购买付费DLC了。 最大的不足之处主要就是游戏切换场景时加载时间过长,面对大量敌人时帧数也不太稳定,还需要一些优化。 总体而言,游戏的剧情比较幽默搞笑,主要还是通过割草式战斗提供的爽快感给玩家带来情绪价值,二次元的风格也比较吸引受众,喜欢无双割草的玩家可以试试看。
Lepsze, niż się spodziewałem. Naprawdę wciągająca gra.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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