
Frozen Synapse 2 is the sequel to the award-winning turn-based tactical game. Command your squads in a vast procedurally generated city: enter any building, perform any mission, execute any strategy.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 247reviews | 66% | — | $182.5K |
| $29.99 | 24ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really fun game that feels true to the Frozen Synapse gameplay, and a kind of real-time city strategy the likes of which I don't think I've ever seen before. To summarize, this game is basically Frozen Synapse + Mount and Blade Warband, but in kind of a bad way. Since Frozen Synapse (I'll call it FS from now on) is a squad tactics game, there's some weirdness where it borrows from the Warband formula. For example, because it considers itself a tactics game, there's no auto-resolve feature, meaning you have to play through every single fight, even overwhelming ones you'll definitely win. And also because of this, the AI is designed to try it's absolute best to win, which includes what I'd call "badgering tactics". Some peaceful factions, will constantly call you begging for stuff, and even when you invest significant money into keep your relationship good, if you don't eventually give them what they ask they'll attack you, and you want to avoid war as much as possible. Not because you won't win.. If you put in the time you can win almost every single encounter, unless you're completely outnumbered and far from support. But because then when you go anywhere, or own any property, that faction will send harrying forces, that have no real chance of victory, but will stop your squad from progressing and take up 20 minutes of your real time. That might sound fine in theory, but let me step back a little. There's like 11 factions, who each have at least 6 squads (you start with one), and when you start playing at scale you'll have at least 6 squads and 4-5 properties that all need defending. This means even completing very simple jobs, like "deliver this here" can take over 3 hours realtime because of how many times you can get attacked moving 4 blocks, both the squad that is on a mission and any defensive forces you have. It's extremely tedious gameplay and NEEDS to be tweaked for any living human to realistically play. I also had 90% consistent crashes when fighting in certain areas, which resets the entire encounter. Normally this wouldn't be a big deal, but when that represents a 30-ish minute loss of progress through no fault of your own.. it's a big deal. I would really like the format of this game if it was made a little less tedious, had customization options, or if I could fight against real human players in the city sandbox that would fight more reasonably. Overall I just think everything needs to be turned down so I can actually play. EDIT: I came back to try this game, almost all of this review is still accurate. multiplayer is non-functional because the login servers are down now. It seems like a lot of the load crashes are gone, but I experienced an un-winnable encounter in my new game. You might wonder how unwinnable? It is impossible to path to the enemy, and impossible to see them. I really want to like the game, but to launch and support this game this long without yet making a functional sandbox.. it's unforgivable. Don't buy.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $121.8K | 180 | 72% | $18.99 | |
| $3.8M | 3.8K | 74% | $39.99 | |
| $2M | 2.6K | 83% | $24.99 | |
| $345 | 4 | 25% | $3.99 | |
| — | 0 | — | — | |
| $28.5M | 33.2K | 84% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $182.4K | 665 | 78% | $12.99 | |
| $182.4K | 490 | 88% | $17.99 | |
| $182.6K | 602 | 83% | $9.74 | |
| $182.7K | 661 | 87% | $11.99 | |
| $182.7K | 684 | 86% | $14.99 | |
| $182.3K | 1.3K | 94% | $6.99 |