
Land on a planet, pick up some rocks, leave before the solar system explodes. Oh, and don't die in the nightly robot attacks! Freaking Meatbags is a humorous real-time strategy game that's all about building a base, mixing meatbag DNA, then convincing those dolts to help you gather resources.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the most engaging, challenging, and silly games I have played in a while. 10/10
I can't really say that I enjoyed playing this game. There is not really a whole lot here to keep you invested and playing, and eventually the pixel style graphics grated on my nerves. Things are hard to see and understand, especially the font style they used for the text. It looks silly and charming at first, the screen shots looks great, but it really wears on you after a while. The controls are super clunky, the interface is hard to understand and use, and moving around the screen just feels bad. The game moves very quickly, and asks you to do the same, while doing the best it can to make that impossible for you. It just is not a fun combination. The music is just the same short tune on repeat, and also starts to get on your nerves. There are way better tower defence games out there, in all of these different categories. However, this one is cheap on sale, only about a dollar when it is 90% off, so if it looks like it really, really interests you, get it for that. Otherwise, it just isn't worth it.
About halfway through. This game didn't get enough love.
It's good, i would definetely recommend, but it's not my type :P
Quite similar to Starcraft, but stronger on tower defense side with survival and permanent upgrades added to it, honestly a lot of fun, I recommend it. Good humor, smooth game play overall, and good soundtrack, but for the lack of replayability and it being on the shorter side of playtime, purchasing it during sale would be better.
This game has a good mix of a tower defense with indie goodness. Defiantly recommend.
I liked this clever twist on tower defense. You control a robot that's tasked with protecting a crew as you journey to planets and mine for resources. The resources can be used to build defensive structures and towers, and also machines to combine crew DNA and create new crew with traits from the DNA donors. The traits can be combined to create faster miners or turret crews that can boost tower performance. However, many of the other reviews correctly point out the game's various flaws. There are some user interface issues and lots of micromanagement. I don't like too much micromanagement in my tower defense games; a little is ok, but there's a reason tower defense and RTS are different categories. A good tower defense game is pretty chill; Freaking Meatbags can get pretty frantic. Good game, but a better interface and allied AI would have made it even better.
Good game, but only worth it if its less than $5. Ive already beat the game.
Very basic tower defense with some dark comedy.
This game is better than I expected. It feels a little klunky but that adds to the vibe. Be music and sound effects are pretty cool. Simple point and click strategy game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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