
Foxus is a relaxing action-adventure video game. Head off on an adventure in the magical forest of Alandia and resolve its mysteries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Russian
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
한마리의 여우가 되어 마법의 숲 알란디아를 탐험하는 어드벤처 게임. 스크린샷의 다채롭고 화사한 그래픽에 혹해 구매했지만 퀄리티가 낮아 기대에 미치지 못한다. 그래픽 자체는 그냥저냥 봐줄만하나 두서없는 퀘스트 구성이나 휑한 맵 엉망으로 매핑된 오브젝트의 고저 차 게임 플레이를 방해하는 크고 작은 버그들 덕에 점점 불쾌해진다. 도대체 망할 놈의 케이크는 왜이리 찾는것이며 이런 힐링류 게임에 RPG 게임에나 어울릴듯한 커스터마이징은 왜 만든 것인지 차라리 이거 만들 시간에 버그나 고치고 짜임새있는 퀘스트나 만들것이지 ... 3 / 10
I really love the graphics and look forward to playing more of this game. However, the lag makes it unplayable for me and I am going to have to wait until that is resolved. I even put it on lowest settings and the lag is just awful which is disappointing because I really do want to play! I did do the first couple quests and tried to play through lag but I just can't, it makes me nauseous. Hope it gets fixed soon, because I waant to play!
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love the fox movements, and the general atmosphere is very pleasant. However, the game itself seems like a prototype; more a demo than an actual game. Playing with an XBox controller you can't move the camera at all (right stick doesn't work - hopefully a bug and not just negligence), and regardless the in-game camera jumps all over the place and through objects. Overall seems like it has potential if this is the beginning of development, because I love the fox character, but it's not something worth paying for, in its current form. I hope the developers make this into something great, because there's a dearth of animal games of this kind.
Don't buy this game. I was hyped about this one (back in the old day I greenlit it even) but trying it out is a horrible control-wise the way camera moves when I am turning while running literally giving me nausicae feeling and makes me feel literally sick so I tried to force walk my way around but it is still feels wrong and lack of actual content. Sadly my gametime literally less then 10 minutes as that is how much I could tolerate without feeling sick of it so my vote is nope even if there is a fox inside to play as.
Впервые захотелось написать обзор - уж очень неоднозначно всё с этой игрой. Сама по себе игра безумно приятная: и атмосфера волшебная, и графика (в плане художественности) замечательная. Когда отдаляешь камеру на максимум и смотришь сверху, как за лисичкой остаются протоптанные в траве тропинки, а вокруг всё колышется, глаз от счастья буквально слезу пускает. А чего стоит возможность кастомизировать лису под себя! Хоть и совсем немного, но всё-таки. В общем, визуально и радостно-настроенчески игра прекрасна. А вот управление кошмарное. При том, что камера гиперчувствительная и дёргается при каждом микроскопическом движении, сама лиса меняет направление движения крайне медленно. Такой диссонанс взрывает мозг. При следовании же камеры за персонажем обзор слишком заниженный, постоянно хочется поднять камеру вверх, но это не предусмотрено. В некоторых локациях (например, при поиске волшебного цветка в самом начале) нельзя пробежать напрямую через траву и забор - нужно топать исключительно по тропинке в обход. Это странно, т.к. на остальных участках везде можно бегать абсолютно спокойно. Из-за управления не смогла в игре провести много времени, поэтому не скажу ничего о сюжете и его интересности. Но, думаю, даже при отсутствии какой-то невероятной истории хуже не станет. Тут суть больше в наслаждении миром как таковом. Не смотря на серьёзные косяки, я рекомендую эту игру в надежде на то, что разработчики доведут её до ума. На данном этапе покупать её не стоит, но в будущем (при наличии исправлений) она станет отличным приобретением и одной из самых красивых игр в вашей коллекции! P.S. После налаживания управления, отдельным поводом для восхищения стали бы расширенные и дополненные возможности кастомизации. Оооо, это была бы всем плюшкам плюшка! Все любят "лепить" и "наряжать" персонажей (некоторые просто не сознаются) - тем более, лисичек!))
bought the game for Rp 14.624 at discounted price back in the day around October 2018, only to see the game has relisted but with the price of Rp 449.999 ...... so I would like to say WHAT THE HELL???
Возможно, я делала что-то неправильно. Возможно, я чего-то не поняла в этой игре. Но. Мне сложно назвать "Foxus" игрой. Когда я запустила игру в первый (и единственный) раз, то обратила внимание, что в игре нет контента. Небольшая локация, на которой делать нечего. Вроде бы NPC выдал один квест, но ни метки на карте нет, ни на самой локации ничего нет. А потом и сам NPC куда-то пропал. Запуск новой игры не исправил ситуацию, я не шучу. Тот NPC так и не появился. У меня бы не было вопросов, если бы игра была в раннем доступе. Но разработчик выпустил готовую игру. И я ожидала увидеть готовую игру, а не какие-то наработки. Обидно.
Foxus was a game I received for free to show off on stream and I did such. My viewers and I, did not feel it's worth it's price however. Foxus suffers from a lot of issues but it also shows hints of good elements. [h1]The Good[/h1] Visually this game is (mostly) brilliant! Off the bat we are given simple but nice fox customization. The environmental assets and player character look great together and make the world feel more real. I'm just talking about the basic environment though. The other odd alien characters and houses are a bit out of place. Our foxy boi's animations are fluid and look very close to an actual foxes movements compared to other fox games. I also personally loved the use of chromatic aberration around the screen in almost a very light fisheye effect. Controller gameplay felt perfect. Apparently they just fixed this in the latest patch and it feels like it worked! The story is interesting at parts where the npc's aren't around. I wanted to know what would happen next. Upon sequence breaking the game, which I will talk about later, I might of found another ending to the game? So that was neat. However, as gripping as the game may of been, it falls short on many aspects. [h1]The Bad[/h1] I talked about how great the visuals were earlier but there are some bugs. Right when I entered the game the grass kept vanishing. Like the model couldn't handle the wind animation or something. This happened throughout the entire first area then never happened again. It was a bad sign to be sure. Very quickly into the game I managed to easily sequence break the heck out of it. In the first area I climbed over some rocks to an empty out of bounds area. I decided to try and open up the pause screen, which you would think would be start on the controller but no, it turns out it was mapped for completely going back to the title screen. Least to say, I was shocked. Upon loading the game back up, I was in a town that I had never seen before. Apparently the game skipped half the story and slapped me to the end of the game. Thankfully I did go back and replay the game as I felt I missed something. While the animations for the fox were realistic...the camera and swimming were not so great. The camera is set to a 3rd person view behind your fox. Which makes sense but it was angled a little too high on the fox, making me want to constantly move it. You can't move the camera by your free will however. It is stuck to your movements and you can't use the other stick on the controller to move it around. So the left stick was useless and the camera was at an infuriating angle. Great. Swimming also caused some issues. There were a few times when, instead of swimming, the fox would fall to the bottom of the lake and walk or couldn't get up on shore because the character model would not move up. These were both easily fixable with some jumps but it was a bit degrading to the quality of the game. The story may of been weird and interesting but the nps were not. They made no sense in the world. They were too big for the houses that they may have occupied for example. Their writing was bare bones and a bit silly. Also why were we collecting strawberries? Maybe foxes love them but they felt insanely out of place and sometimes I would get them randomly. I wouldn't see one or step on one but bam it would notify me that I indeed got another berry. [h1]Overall/tldr[/h1] This game is not worth $10, it's not worth $5 either honestly. This is a game that is just too buggy and simple I feel for steam. If it was on itch.io for free, sure awesome but I would not purchase this game. It's a cute little game and I don't feel my time was wasted to try it out but I just can't recommend it.
Played it - liked it. Now for some more detailed critics. PRO: The art style is okay, what you'd expect from low-poly. The fox's animations though are splendid. Loving them. A little hacky here and there (turning to the sides could be smoother, same for attacking) but otherwise fine. Interesting that a fox collects strawberries and stars. Maybe in the future we'll learn what that's about. The music is relaxing, even if scarcely used. There could - and should - be more of it while you play. Some levels are completely silent. CONTRA: About the camera; this really needs improvement. It goes below the ground whenever the fox - for some reason - looks up. Also, when changing levels, it reverts to manual mode despite being set to follow. Collisions really suck. You need to be able to jump over fences and rocks and run past trees without an invisible wall blocking your way. The use of mesh colliders and capsule colliders would help a big deal (if the latter is already in place, please lower the radius, thanks!). In the first level, about west from the npc, you find a rock you can walk right into. This shouldn't happen either! AFTERTHOUGHT: I won't comment on the content at this point, realising the game's still in early developement. Seen worse so far, even "The Forest" started out as a small game, so I expect some serious growth in the future :) More NPC variations and especially a proper AI for the endboss should be obvious. Also, bigger levels, more to do in them and please.. please! ... replace the particles. While they may be meant as stylish, they strike me as textureless. Even Unity's default particle would do better.
No absolutely not this is a broken mess that Vladamir should be actively embarassed to have released in this state. From moment of launch this broken game was terrible to control, over senesative camera and when you turn the sensativity down it just stops working completely. I could barely move fluidly down any path, camera all over the place was not a "relaxing" experience. Putting one design on a fox in different colors does not add much variety and you need to STAY AWAY from this game. It's an absolute embarassment, should not be on steam in this state. ♥♥♥♥♥♥♥♥♥.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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