
Foxfolk is a game about family. About the great lengths we would go to for them. Survive as the head of a small family of foxes unprepared for winter. Hunt for small animals. Weather blizzards and gather firewood. All while trying to understand your small place in the world.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
<3
This is so sad... The game itself has so much potential. But it got 0 updates after release. Dear Dev, if you read this, just know, there's a bunch of people, who like your game... And we do wait for any future improovements :D! Well, anyway, Thanks for the expirience I got, while playing this game.
Foxfolk is a case study for indie game dev time eficiancy. The amount of time that probalby went into this vs the amount of time and enjoyment someone can get out of it is amazing. This is what you need to do for a first game in the indie scene. There is no fullscreen function, no controller functionality. The main menu is very barebones, Its done in a lowres pixelart style, and the main character has a very limited spriteset There isnt even an up or down sprite even though you spend about half the time going north or south. All of this saves devtime which is what you want when you are putting out your first game. That being said it was an enjoyable expirence. The pixelart graphics were A strong point. The trees look very realistic. These arent your normal lollypop every tree is the same type things no. They actually look like they were modeled off of real trees in wintertime and there are many different types. As the day goes on there are various lighting effects that happen with the snow and trees that look like they must have been done by hand instead of some particle shader. In foxfolk you are a fox just trying to survive the winter mostly by looking for sticks and hunting animals. Wood can be a hastle to find. You dont know how many times I wished my fox could use an axe. They have a fireplace and a stove you would think they would be smart enough to use an axe. So many times the wifefox and kidfoxes are freezing in the burrow because I cant find any wood while Im surrounded by trees. In order to win in this game I had to constantly jump to go faster. Its a cheat you know well if you have played games like skyrim. I dont know if its possible to win without spam-jumping.
The game is not good. The game is not intuitive and this makes the game quite revolting. Example: Mrs Fox asks you to pick up the trash and throw away from the house, but no matter how hard you look for the trash, you will not find it.
This game is about as simple as they come. Go out and find sticks and logs to keep the fire going. Hunt for birds, squirrels, and rabbits to feed your family. And...that's really it. A gathering game. So why is it so relaxing and fun to play? Maybe because it IS so simple and straightforward. Plus- there is more to it than that, but in subtle ways. For one thing, there are two bars on the screen: one indicating warmth and one indicating hunger. If the hunger bar goes down all the way your family starves and it's game over. Warmth? No, your family does not freeze...but the lower the bar here the faster the Hunger bar goes down! Sometimes it snows, and this covers your tracks. Sticks and logs vanish after each day, so a log which was by grumpy Mr. Badger's home may be gone by tomorrow- but any prey you kill will still be there. Curious, but interesting. As the day wears on the trees' shadows shift and it gets darker. Sticks count as one "unit" of wood; logs, three. You cannot drop a stick to pick up a log instead outside of your home, so there is a bit of a gamble there. Likewise prey. Once you pick up something outside you are stuck with it until you get home. ALWAYS remember that YOU, Mr. Fox, must put food in the pot and wood on the fire- even if you stock the storage cave with tons of wood and fuel your family will starve if YOU do not do it so keep an eye on those bars! Stick = 1/3 Log. Rabbit = 3 Food units; Squirrel = 2; Bird = 1- and birds are the hardest to catch so given a choice, time running out, which to try for- Bird or something else- the answer is obvious. Yet 3 Birds = Rabbit. "Foxfolk" proves a low-key, simple game can still be very enjoyable. I even got it running on my 2006 32-Bit Panasonic Toughbook CF-30 thanks to DXVK- it only plays at somewhere between 1/3 to 1/4 speed since so far I cannot resize the screen but even at that speed it's worth playing to relax. Obviously on the 2012 ASUS and the Dell Latitude it runs perfectly. Recommended.
très beau jeu, un univers très " cocon " , qu'on a envie de découvrir. Je suis allez jusqu'au jour 14 et je commence un peu à m'ennuyer en revanche, y'a t'il d'autres dynamiques se mettant en place plus tard ? ça serais intéréssant pour donner envie de rester dans cet univers un peu plus longtemps !
I think the game would've been better with more family interaction to make it seem like a real connection. The only thing you can do is collect wood and food. I think you should be able to do some activities with your kids or wife (hunting, making stuff for them, etc.). If these were in the game, the game would be a lot more enjoyable for me.
아버지께 항상 고마워하십시오.
Um jogo com uma teoria simples, feito em pixel art. Eu recomendo devido ao preço que pedem pelo jogo, mas acho que no futuro precisa de acrescentar mais coisas porque passado uns minutos fica um pouco aborrecido. Mas gostei, é uma mensagem escondida sobre os sacrifícios de sustentar um família sozinho. Vê o meu gameplay e junta-te ao meu Exército! Subscreve no meu canal do Youtube para não perderes os mais recentes e fantásticos jogos deste mundo Indie! :D https://youtu.be/b3bGD9yNYYI
At first, allow me to show my thanks tohttps://cowlevel.net 's “multiflora” project and foxfolk’s producer for this free game experience. 首先,感谢奶牛关野蔷薇和开发者给我这次体验该作品的机会(容忍一下低分过六级的我,因为申请时答应了作者写英文,所以在这里以英文为主,有错的地方,大家自己意会一下吧哈哈) 2594d28867c11871c32cdc31f3c41d2c.png then,allow me to introduce this tiny game to you guys simplly. 之后允许我来为各位对这个小巧的游戏进行一个简单体验介绍 Discribing this game 对这个游戏的描述 Warm atmosphere & cute art style 温馨的氛围&可爱的卡通风格 6c4af557fa56d671561dbc86d6abd47a.png Most attractive things of this game I think are the atmosphere it wants make and cartoon art style , not that exquisite , but good enough for players. 这个小游戏最吸引我的地方在于它试图营造的温馨氛围和卡通艺术风格,没有多么精细但是对玩家来说已经足够。 First experience of playing 游戏初体验86ef545618e376b23e63a9b702c2892a.png As a responsible “mr. fox”, we need feeding family、keeping house warm, in order to finish this goal , we sneak or run for brid and rabbit. 作为一个负责任的狐狸先生,我们需要养家糊口,让家里吃鸡 ,给老婆孩子捉鸟捉松鼠吃(黑人问号。jpg),捡木头生火。 Core play mode of this game Core play mode of this game 游戏的核心玩法 I thought this door is way outside first time, and waste many time I thought this door is way outside first time, and waste many time 第一次玩我以为这个门是出去的路,在门口把所有按键全试了一遍,最后发现是背景。 Find a way to speed up Find a way to speed up 找到一种走路快一点的方法,你跟得上我的斯比德吗? First time go outside after confused by a door First time go outside after confused by a door 被门迷惑了半天的我发现路在下方,终于找到了洞穴出口(那你为什么要做个门啊) Oh, why we eat squirrel? Oh, why we eat squirrel? 松鼠那么可爱我们为什么吃松鼠? As a battle field player, what’s our action to deadbody?absolutly is "dip dip , potato chip!" As a battle field player, what’s our action to deadbody?absolutly is "dip dip , potato chip!" 我们战地玩家是这样的(蹲尸体) Frist prey ,use “a” to pick up Frist prey ,use “a” to pick up 捡到的第一根木柴,按a拾取 Time goes fast,this is evening in game Time goes fast,this is evening in game 时间过得很快(在洞穴内不出去,时间不会减少),这是天黑的样子 Poor guys(when I frist meet a bug no woods and foods,after four days’struggle,we die together). Poor guys(when I frist meet a bug no woods and foods,after four days’struggle,we die together). 阖家铲了,原因是第一次玩的时候居然没有刷新出食物和木材,挣扎了四天什么都做不了。 And the reason to active this bug I guess maybe related to frist day,I didn’t go outside just save and end the day. 我猜出现的原因是第一天教学结束手贱保存了一下,然后第一天结束了,没有出去探索触发道具生成。 7db7ecf1323977f924f5a86e6abf546e.png As for this world,it’s limited and very simple, trees、birds、squirrels、but sometimes you can find a house which saying “get off” , and mr.bodger. 至于这个世界,是一个有限地图,除了树、松鼠、鸟、什么都没有,偶尔能看见一个没什么卵用的小屋和只会打招呼的npc。 SOMETHING COULD DO BETTER 有些其实能做的更好 Guide order 新手引导顺序 Frist entering this game,to be honestly I think this game has many points to enhance ,for example , this game can't become full screen windowing at win7 ,and I think maybe other systems neither. 第一次进入这个游戏,很尴尬,对话框太小无法全屏,整个游戏界面只有开始和继续两选项,我退了一次以后多了退出选项,我觉得这个游戏可能根本没有全屏选项。 why can't move LOL why can't move LOL 为什么我不能动,哈哈 And some designs also unreasonale in my perception, like,emm..as a player of this game,when I‘born’to this world, I even don't know how to move my character——mr.fox , in my habbit, I always use wasd these four keys to move, and coincidently is that “a”is looks like jump function,so I try many times XD, then I finally push the arrow keys by coincidence, and after that, we have to talk to mrs.fox , she guides us to 《foxing for dummies》to learn basic control ,but,the problem this , after finishing learning this, we finally know how to move,and how to interact , the order is a little mistake. 我认为有些地方设计的不合理,比如。。嗯。。作为一个玩家,降临到这个世界,我甚至不知道怎么移动我的角色--狐狸先生,我的习惯是wasd四个键行走,于是我就理所应当的按下了a键,脚色确实有向左跳跃的意思,可是它为什么不动呢?我试了很多次都不可以,最后不小心碰到了方向箭头才发现移动在这里啊,之后我们和狐狸女士对话以后,她会指引我们去看新手教程《如何混的像个狐狸》,这时新手教程才告诉我们,a是场景互动按键,方向键是移动,s键是潜行。(事实证明莽就可以了,潜行?不存在的),其他地方依旧存在这种问题。 why you can't move? mr.fox! while I typing A and thinking something may goes wrong XD why you can't move? mr.fox! while I typing A and thinking something may goes wrong XD 动啊!我的鸡儿 font 字体 86ef545618e376b23e63a9b702c2892a.png And there is also a little problem , font of this game , though this font very suit 8 bit style , it still disturb my reading , always mistaken ‘e’ to ‘c’ and etc. (maybe because I not native speaker). 有点吹毛求疵了, 我觉得有点看不清影响阅读 Variety 多样性 To be honestly, this game is too simple to play,for the playing itself , it’s too boring ,I just catch food carry wood and nothing else,it’s more like a demo rather than a product edition. I appreciate that you allow me to experience this game , but I have to say , as a merchandise for 15rmb ,this game has a very far distence and needs more attractive points to make gameplayers stay and spread. 说真的,这游戏太单调乏味了,我就拣柴,抓食物,就没了,一天天就做这个是,也没有任何探索要素,作为一款拿来卖15元的游戏,太简单了,这更像是一个作者拿来练手的自制demo,完全不值这个价格,希望作者能够丰富游戏的玩法,加入能吸引玩家的点,提高用户粘性,这样才能在玩家间传播。 at the end,allow me show my thanks to producer for choosing me。
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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