
A crafting base survival casual game play. Two playable game modes! Hand drawn vector images and animations. Support a small local game design team!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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游戏比较单调但是挺休闲,推荐体验一下
Cute game, it was fun to walk around with you're little bird buddy
Bir işçiliği temel hayatta kalma gündelik oyun. İki oynanabilir oyun modu! Elle çizilmiş vektör görselleri ve animasyonlar. Küçük bir yerel oyun tasarım ekibini destekleyin!
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Concurrent players on Steam, sampled daily since tracking started.
Oh, they fixed the hunger issue. Now I can actually finish the game. Neat. On a serious note, sometimes the bird goes off the line of trajectory when it is rotated too quickly. Also more sound effects would be nice pls and thank u.
大概是一个生存游戏,玩家扮演狐狸在森林里收集各种食物,好像还可以调制药水。 我不知道制作组有没有人玩过自己的成品。 食物条下降的速度仿佛主角一路腹泻,生存模式春天刚过一半(大概1分钟左右?)我已经空肚子开始掉血了。 画面完全都是复制粘贴的草和树,除了初始的蘑菇圈,几乎没有任何能称得上地标的东西,树周围有时候还有空气墙。能捡到的物品极为稀少,根本不够你自己吃的,别说还要把东西拿回蘑菇圈才能调制药水。 游戏音效只有环境音,玩家的动作没有任何音效提示,包括被敌人击中、收集东西、吃东西、打敌人、乃至死亡都没有音效。 鸟的用法也比较反人类,要用鼠标左键拉条反向的线(就像拉弹弓一样)来攻击敌人,但是好像直接用鼠标拖着鸟转圈碰到敌人有时候敌人也会死。 另外,你如果在蘑菇圈外面是没法调配药水的,选中的物品就直接吃了,甚至你点combine上面两个空格也会吃物品栏里的东西。 熊哥,我看你也别想什么Shield orb了,先找几头狼垫一垫吧,别回头饿极了把狐狸和鸟都吃了。
[h1]Before I played Fox in the Woods, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Very cute game. Graphics are quaint and music is relaxing making for a very inviting and fun game that will entertain you for hours!
Милая игра про милого пуфыстика. Конечно какого-то революционного геймплея она не предлагает, но если вы "особый" ценитель лисиц как и я, то возможно она вам даже понравится. Думаю что могу однозначно рекомендовать поиграть на часик с чем-то тем более за бесплатно.
"Fox in the Woods" is a student project from somewhere that doesn't teach students about 3D graphics. One of the first things students should be taught in game development is that 3D graphics became mainstream in the mid 1990's with dedicated 3D cards like the Voodoo3 and the ATI Rage. But the students were deliberately mistaught that's it's okay to release obsolete 2D games in the 3D era of gaming... certainly any professional developer seeing a prospective new hire who doesn't even know about 3D gaming probably isn't going to give them a job. This is a 2D adventure type game with two modes, a survival mode where you collect stuff and make potions, and an adventure mode where you feed a wild bear. Now, while biologists do not have any clear idea what sounds the fox makes, they do know that foxes do not make potions or feed bears, so this is very unrealistic. It's also a shallow and pointless gaming experience. We also have to question what value there is for gamers on Steam when institutions flood the store with low quality 2D video game homework assignments... sure, it might make the students feel good about themselves, but this has no benefit for gamers who have to wade through this stuff to find professionally made 3D games. This is barely any different from a browser game from the late 1990's, yet has been dumped on Steam Direct as if it's a modern PC game. This just isn't up to the quality standards expected from contemporary PC gamers. If I wanted to play "games" like this, I'd be searching for free browser games in Firefox, not looking for Flash tier games on Steam. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. This game is fairly dated at 6 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Next is pricing and what value this has for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. The poor quality of this game is also reflected by how many people bothered playing it. At the time of this review, SteamDB shows the game all-time peak player count was only ONE person. That's right, only one person ever played this at a time. When I tried this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 130 million gamers on Steam and well over 140,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. Keep in mind this student project won't increase your game collector count or show up in your Steam profile showcases, and because it's a short, unpolished and unmaintained student homework assignment, I can't recommend you spend your valuable time on this one when you could be playing any of the thousands of fully made games for gamers.
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