
A vehicle brawler in which players use acrobatics and special items to knock their opponents off the arena in a fast paced competitive match to become the ultimate fighter!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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ForzeBreak — захватывающая стратегия с яркой графикой и глубоким сюжетом. Игра предлагает уникальную систему управления ресурсами и динамичные тактические бои. Атмосфера будущего, наполненная технологиями и конфликтами, погружает в мир, где каждый выбор влияет на исход. Звуковое сопровождение и разнообразные миссии добавляют привлекательности. Несмотря на сложность некоторых механик, игра увлекательна и требует стратегического мышления. Для любителей глубоких симуляторов — отличный выбор.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] ForzeBreak is a dead PvP game. Why did it fail? [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. This is one of the worst ripoffs of Rocket League I've ever seen, and while there's not many ripoffs of Rocket League, it's still an achievement that the developers can tell their managers at McDonalds all about. I'm kidding. Probably. Anyway there's only 5 vehicles and matches are limited to 4 players... if you're going to fail at a game, you might as well shoot for the moon. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 9 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
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Concurrent players on Steam, sampled daily since tracking started.
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