
Explore a decaying industrial world left behind in humanity's never-ending race to conquer the stars. Beneath its iron skies, desperate souls kill and steal for passage to the still-plentiful frontier worlds. Sink or swim in this high-octane first-person shooter with immersive sim elements.
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
shaping up to be one of my favorite fps of all time; slick movement, immersive systems, realistic writing, theres currently the first two missions with interludes before both, scouring the levels they both took me like 3 hours each, with the interludes having abt 30 min of content. theres also a mission from a demo build that seems to have all the same systems as the final game but its an excerpt from the middle of the story and is subject to change plot wise. the one caveat is the dev is unfortunately in jail now for the next three years, but this is absolutely one to keep an eye on
CRAZY GOOD SO FAR!! Have not been this enamored by a game's systems in a LOOOONG time. Maybe one of the best blends of genres I've ever played, cannot wait for this game to be fully realised.
la verdad lo poco que tiene esta muy bueno , re contra prometedor... pero no lo puedo recomendar hasta que salga de acceso anticipado, supuestamente el dev salio de la cárcel hace poco pero anda a saber la verdad a estas alturas.
Fun
Still it's kinda buggy but it's amazing potential for being Great immersive sim
jazda
The game has lots of potential however, it still has lots of bugs and from what I played so far a lot of the rooms look the same and lots of back tracking. I am also currently stuck on a part where you have to input your inmate info and despite typing it correctly it won't let me progress. I know this is an in-sim but why is this part needed to progress? its the same with the terminals where you have to type out stuff like "devicectl" to control do thing such as activate power. Overly complex for no reason just to add in more game time when the combat is really the main feature of the game.
This game is a 10. The world building? Phenomenal. The game play? Silky smooth. The music? Absolutely insane. The only real criticisms i have are how many levels are currently available and that the tutorials can feel a little hand holdy, but tbh with this many mechanics, it also feels kinda necessary, and when the game is more complete, it will be a lot more balanced with the tutorial/game play ratio. Overall, absolute gem of a game, the dev is very talented and i cant wait to see where this title goes further down the line.
goated
Great game, but the future of development is uncertain. If you can pick the game up on sale, then it'll keep you busy for a bit. Just don't fall in love with it just yet... Edit: We're so back
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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