
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $71.6K — a different platform, not this one.
A fantasy tactical roguelite RPG. Small in scale, grand in depth, replayability, and challenge. One millennium has passed since an excavation found the gates of hell in the mines of Dorvgrad, and the under-Earth became glutted with monsters. As their leader, seek revenge with the united might of the dwarven clans, and return the Forgotten Mines to the Dwarven Kingdom, the rightful keeper. Reclaim Your Lost Mines With limited turns and the threat posed by over 50 enemy types and bosses, you must learn to adapt to unpredictable situations in each journey through the vast mine network. Think smart, take risks, and develop strategies for the next challenging run. Customize Your Warriors Mighty axe-wielders. Agile rogues with rapid daggers. Wise mages harnessing the arcane. These are just three of dozens of unique and specialized warrior classes to unlock and put to the test in the brutal underworld. Experiment with different combinations of warriors in your quest to assemble the perfect team for the perfect run. Class selection is just the tip of the iceberg. Delve deeper into customization with a vast selection of equipment to unlock and use to modify your warriors. Weapons, armor, accessories, artifacts; each unique piece of gear can be swapped in and out to give your warriors distinct attributes and bonuses. As the dwarven leader, fine-tuning and preparing your fearsome team ahead of each run is essential if the correct heads are to roll. A Punishing Descent Dwarves don’t go down without a fight. With powerful foes, dynamically changing environments, and few turns to enact revenge, your quest to reclaim the mines is built to challenge and punish. Your will to persevere is sure to be tested, but with strategic thinking, team-tinkering, and tactical finesse, the thrill and rewards of success are always within reach. Hardened dwarven leaders can push themselves even further with the unlockable Descent Mode, bringing merciless modifiers to each run that will test even the best of the best. FEATURES: A minimalist, small-scale fantasy tactical roguelite RPG Timeless, retro visual design Use precious gems mined from the mountain’s core to unlock new gear and dozens of classes to customize and craft a dwarven warrior team Take back what’s yours from unsparing goblins, orcs, skeletons, and demons Descent Mode offers a greater challenge for warriors looking for an uncompromising quest Forgotten Mines has been crafted with patience, passion, and a lot of love by Cannibal Goose, a solo video game developer based in Rio De Janeiro, Brazil.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
11 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
11 on sale3 answered “not sold”1 we did not ask
The 3 “not sold” markets are read from the GOG price pass of Sep 4: that day the store answered for this game elsewhere and gave no price in those. The 11 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 1 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $1.99−75% | 11ratings | 82% | — | not modelled |
| $7.99 | 333reviews | 80% | — | $71.6K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1 | 100% | $14.99 | |
| — | 411 | 92% | $7.49 | |
| — | 0 | 0% | — | |
| — | 7 | 74% | $2.75 | |
| — | 315 | 86% | $2.99 | |
| $1K | 6 | 100% | $7.99 |