
Forgetting is a procedurally generated panel-solving puzzle game. Inspired by games like the Witness, but with each playthrough offering a new dungeon to explore, new puzzles to solve, and new mechanics to learn.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +91 more
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.