
A first-person survival game set on a post-apocalyptic, ecologically ruined Earth. Play solo or with up to 3 friends as you build, upgrade, and fly a high-tech airship. Scavenge resources, craft tools, and face dangers on the surface as you hunt for a cure to save humanity.
Modeled estimate, not a reported figure. How we estimate →
About
You will build and customize a high-tech airship. It will be your home, workshop, laboratory and more while flying above the surface of Earth. Control and steer it towards the ruins of our civilization and mysterious anomalies. Manage your airship hull and its integrity. Extract and gather resources to improve your airship and make it uniquely yours.
Your scientific know-how will allow you to build and operate different machines. Analyze scanned items and reverse engineer lost technology. Research new ways of obtaining food and resources, discover new tools, and increase the chance of your survival.
Explore and extract resources from the ruins that were built up high to escape the dust. Surrounded by drifting debris caused by a strange anomaly, harvest it into raw materials to help you survive. Explore and discover the remains of our civilization. Find out what happened and why Earth evolved to a place where we lost control of our previous position at the top. Discover secrets of our past.
After descending below the dust, you will discover a strange new world, the planet's surface that changed in our absence. Face evolved fauna and flora and hunt for viral pathogens to cure a mysterious illness threatening your family.
Forever Skies is an action-survival game taking place on Earth, which was devastated by a global ecological disaster. This event caused the surface of the planet to be covered in a colossal layer of toxic dust. You’re returning to our planet hundreds of years later - will you recognize our world?
We’re Far From Home, an experienced game dev team based in Wroclaw, Poland. We are a group of friends and colleagues who worked together on quite a few projects and titles such as the Dying Light series, Divinity Original Sin series, The Medium, Outriders and many others



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Polish, Simplified Chinese, Ukrainian, Italian, Portuguese - Brazil, Japanese, Korean
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 61 reviews with recorded playtime.
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Constant crashes, horrid optimizations. Invisible walls galore. Or no collisions galore. Game needs a bit more polish. Its also...repetative. Find new place, explore. Go to ship, find new place, explore.
Had hope for this. Premise seemed cool and the world looked interesting from the starter area. I didn't even leave the first cluster of buildings before my fabricator started throwing an "another player is using this" error at me. I was in a solo game. Built a new one, same thing. So a ghost locked me out of crafting in the survival crafting game. Requesting a refund.
Forever Skies is fun for one playthrough. During the first few minutes, I thought the world was huge, but then I discovered that most of the buildings are just decoration and the other buildings are repeated over and over in the procedurally generated world. It seemed like there is an attempt to have different biomes, but I really didn't see much difference. I beat the game in about 30 hours and I'm not much of a gamer. The only base-building that is supported is building your airship and there are certain things you must build and the rest doesn't serve much purpose. Building stationary bases would add some fun, but I can't see how a base would be useful for anything with how resources are collected. Overall, it's an enjoyable game but don't expect more than one playthrough.
Velmi zajímavá hra, pro fanoušky "post apo" by byla škoda ji minout. Originální nápad rozvinutý do dvou úrovní, a to doslova. Průzkum budov nad hranicí "prachu" a pod ní. K tomu sbírání surovin, výroba potřebných věcí od jídla až po léky a vybavení, vylepšování plavidla. Pokud se hráč drží vysloveně pouze úkolů (hlavní linie i vedlejších), lze poměrně brzy a bez problémů dokončit. Průzkum a procházení lokací "na nebi" se však rychle stává repetitivním a v podstatě po chvíli už nic nového nenabízí. Jen hromadění zásob, které nakonec stejně není třeba využít. Mnoho výrobků / blueprintů jsem až do dohrání hry využil toliko jedinkrát, když to hra vyžadovala. Jinak byl hon za dalšími a dalšími recepty zbytečný. Jistě je ale ocení hračičkové, kteří si do hry nejdou až tak pro příběh, jako pro relax. Naopak úrovně pod prachem nabídly kýžené napětí a momenty překvapení (a také ojedinělé využití jinak naprosto zbytečných vynálezů).
其实就是 精美版 木筏求生。正常难度 压力太小了。很多行为都没有意义,比如中高氧气瓶,我们就没用到 直接低级瓶子通关了。然后是 免疫低的影响也微乎其微。或许官方也没有想到更好的呈现方式把,最后巨大生物不能打啊,出现的意义是啥啊?还每次都雷达提醒 太可惜了。 开局,那种 虚空寂寞的感觉非常棒。 总体来说 打折买的感觉体验值回票价
Better and worse than I expected. The world isn't particularly threatening like I was expecting but the crafting is fun and there is a weirdly scary horror element of being in an ocean like danger zone so I would recommend the game. Would recommend both to get this on sale and play it coop.
太空raft,真是太好玩啦
It is like people say, subnautica in the sky. It is easy to build your airship. The world/lore is interesting. -I did have some difficulty because i tried to move my ship using a second helm on a different floor. You cant stear with a second helm. -I recommend the devs to explain the radar system and the refreshing map in the beginning a bit more. This will keep you from searching endlessly. -I had a quest where the building waypoint to the underdust also moved to a second biome. this was confusing. - Building pipes was confusing because of the cross pipe. I recommend it be given a simple description like 'two pipes crossing eachother means one pipe over another pipe'.
Powiem wam tyle.. jestem bardzo pozytywnie zaskoczony tą grą przeszedłem fabułę ale największa satysfakcja była dla mnie w tedy jak mogłem rozbudowywać mój sterowiec i hodować rośliny na początku myślałem,że chwile pogram w tą gre i wyłączę ale 85 H pykło a podobno sama fabułą jest na 8-10 H więc tak jak najbardziej jestem na TAK jeśli chodzi o pozytywną recenzje tej gry !
Been fun to play with my wife. Can be a little buggy though.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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