
A first-person survival game set on a post-apocalyptic, ecologically ruined Earth. Play solo or with up to 3 friends as you build, upgrade, and fly a high-tech airship. Scavenge resources, craft tools, and face dangers on the surface as you hunt for a cure to save humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 9 → 3.71/day in the week after.
About
You will build and customize a high-tech airship. It will be your home, workshop, laboratory and more while flying above the surface of Earth. Control and steer it towards the ruins of our civilization and mysterious anomalies. Manage your airship hull and its integrity. Extract and gather resources to improve your airship and make it uniquely yours.
Your scientific know-how will allow you to build and operate different machines. Analyze scanned items and reverse engineer lost technology. Research new ways of obtaining food and resources, discover new tools, and increase the chance of your survival.
Explore and extract resources from the ruins that were built up high to escape the dust. Surrounded by drifting debris caused by a strange anomaly, harvest it into raw materials to help you survive. Explore and discover the remains of our civilization. Find out what happened and why Earth evolved to a place where we lost control of our previous position at the top. Discover secrets of our past.
Navigate a ruined Earth where danger lurks both above and below the toxic dust. High above the surface, protect yourself and your airship from deadly lightning storms, hostile drones, and other threats. Venture beneath the dust to explore a strange and hostile world, transformed beyond recognition in humanity’s absence. Face deadly, evolved flora and fauna as you uncover the mysteries of the surface and search for the cure that could save humanity.
Forever Skies is an action-survival game taking place on Earth, which was devastated by a global ecological disaster. This event caused the surface of the planet to be covered in a colossal layer of toxic dust. You’re returning to our planet hundreds of years later - will you recognize our world?
We’re Far From Home, an experienced game dev team based in Wroclaw, Poland. We are a group of friends and colleagues who worked together on quite a few projects and titles such as the Dying Light series, Divinity Original Sin series, The Medium, Outriders and many others

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.49−55% | 9Kreviews | 78% | — | $3.8M |
| $34.99 | 3.3Kratings | 86% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Why did you have to add more annoying enemies to this damn game WTF is wrong with you people.
After 6 hours i found out. All airship crashes is the same. all underground facilitys are the same. after 6 hours i still have no idea what i am doing and what i have to do, after the 1st underground facility i found out i need a crossbow, after hours i still have a crossbow. found another underground lab, dont need anothers *noah's* keycard the door is open already... but its just a 1 on 1 copy of the other underground lab. i played the Demo when it came out, but i realy regret it that i have bought this game and wasted 6 hours....
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 30 → 18.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Polish, Simplified Chinese, Ukrainian, Italian, Portuguese - Brazil, Japanese, Korean
| $31.49−10% |
| 70ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 998 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game runs terribly. I hit escape to exit to menu and it just hung so I killed it. The core game exploration and base building is decent, not Subnautica level, but good. The combat is passable. If you have a machine that runs it better, it is probably a pretty good game.
N/A
Объективно, игра на 1 раз, к тому же чем дальше, тем хуже. Вначале было прикольно, интересно изучать. К середине становится скучно, начинается гриндилка и дикое падение кадров. К концу игры ты уже её аккуратно ненавидишь, оптимизация сказала, что её не существует, на минимальных настройках кое-как стопкадры разбираются. Если хотите страдать в агонии, ненавидеть существование своего компьютера и желать разрабам всего наилучшего - вперед и с песней. С божьей помощью и отборными матами игра была закрыта на 100%. Ставлю мощный дизлайк, желаю разрабам дальнейшего успеха и наилучших успехов в изучении оптимизации
RAFT, but without the intuitive nature of RAFT.
ts is so ass, you want to kill yourself
I really tried playing Forever Skies, and i think it CAN be a good game, but man, i've seen so many times the same rooms, i'm so tired of hearing "Caution! A storm is coming!" "Caution! A storm is coming!" "Caution! A storm is coming!" The resourses are so boring to keep on looking for, the laser thing we use to gather gets annoying after doing it sooo many times, arranging the loot in the litte boxes is irritating, i'm trully sorry, i love raft, e love subnautica, this game gives the vibe of both, i don't know, it just fell off for me.
ganz nett, macht sicher mehr bock im Multiplayer (hab es solo gespielt). Teilweise grindig, aber kleine Story und mal ein anderes Setting.
I was enyoying myself a lot for the first 20h but then (depends on play style of course) it just got too much. The idea is good. What works works well. The devs seem to be still enganged and release update, event two years after release. Two years after full release, after two years of EA and it is still buggy as hell. The map are very repeatative but still enjoyable but soon become really frustrating. The color of blueprints doesn't not fit if it can be placed or not. Farming is a huge time sink and actually useless. I skipped most of it. Generally is crafting OK but pointless. I just used things from the plentiful loot. Farming automation is completely weird but doesn't work anyways. i bought it for 10,- and had quite some fun but it is still to buggy after all those years so thumbs down. I hope the next game will have better quality. I definiteyl keep an eye on the studio
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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