
"Mr. Consultant, I need your help! I need you here right now!” When opening a new branch, Bubbles got into trouble. Will you be able to help her through this? Come experience working as a busy part-timer in Bubbles’ Drink Stand VR!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Clean
有没有人能告诉一下我vr模式怎么关bgm
くそおもろかった! めちゃ好き!
The seven tutorials are short and fun. Finished them in around an hour. After the tutorials, there is a timed challenge mode. I lost interest in this mode fast due to the frustration of failing to grab ingredients, grabbing the wrong ingredient, dropping ingredients, or knocking things over. These issues were fine in the tutorials, but a poor experience when the clock is running.
Has jiggle physics 10/10
OhmYGoshImSoSorry.. Hello? IS anybody there/ Help
可爱店长和他的弱智店员
小圓我婆哈哈
整體感覺...跑完教學之後就不知道要幹嘛了...經營模式就是單純的刷...這遊戲感覺真的就是單純的在飲料店打工的感覺,要說比較讓我頭痛的就是...冰塊太小顆了,經常冰塊沒拿到還順手關門了,另外...教學部分完全沒提到白玉珍珠,初見的時候我還在疑惑這什麼(氣泡水?),是在經營模式打幾場才發現的= =,要給建議的話...我是用鍵盤滑鼠玩的,如果在用雪克杯搖飲料時能轉頭的話會比較好,另外...麻煩把冰塊搞大顆一點...很難瞄,如果有能縮短烹調時間的輔助道具的話也不錯,畢竟經營模式玩下來的感覺就是,第一杯還沒做好,馬上就又來兩個人...再來就是女主的領結...一開始會覺得拔完綠的變紅的出來很有創意...但...連續做了N杯一樣茶底的時候就會覺得有點煩...如果能出一個服裝,領結是一邊紅一邊綠,然後鈴鐺大顆一點就好了...
推薦指數 3/5 一款支援 VR 的小品遊戲,你會在可愛店員(長?)小圓的面前,從她身上取用珍珠與茶葉,調製一杯杯珍奶。 如果你本來就對小圓的3D造型有愛,再戴上頭顯,互動近距離,確實會會心一笑。 目前可操作的內容偏少,配方變化與流程也簡單(但成就極難),以現在的容量來看,定價稍嫌小貴,對小圓和VR有興趣再入手。 我使用 HTC VIVE PRO 2 遊玩時,定位一直跑去倉庫那邊,校正一陣子後才正常,但其他遊戲卻沒這個困擾。 遊戲有時候挺逗人的,手不小心揮到一下,整杯飲料不知道飛去哪裡了。 嘎?我蹲下幹嘛?沒有啦,杯子掉地上了啦,不是要看胖次啦。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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