
A very minimalistic TCG card battler featuring creatures called Fomons. Grow your collection and discover a new unique Fomon every hour NOT DURING DEMO PLAY! Each Fomon comes with a tier and has its own attributes. Compete with others climbing the leaderboard.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
A very minimalistic TCG auto-battler featuring creatures called Fomons.
Grow your collection: Find a new Fomon every hours. NOT DURING DEMO PLAY
Find the perfect specimen: Each Fomon comes with a Tier and unique attributes.
Choose a Fomon from your collection and let it fight for you.
Compete with others climbing the Leaderboards.
Forge duplicate Fomon into stronger Tiers.
Note: Some mentioned features are still roadmap material.

Genres
Stats
Languages: English
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
A low effort idle, auto-battler game in a long line of them all about Steam inventory items to make money with no over-sight for poor gaymers.
I get it. It’s a low tier idler but this could’ve been so much more. Some of the art on the cards look sick and some just look plain stupid. (You can say the same for Pokémon). I just wish there was more to this than an idle collector.
This is just another banana game. Let the game run, get a couple packs, open the packs and maybe be able forge some cards. Then pick your best card and let the game auto-play for hours. It says you get a new card every hour, [strike]but I haven't seen it. At the time of writing this, I have 18.5 hours played. I opened 5 packs of 5, making 25 cards. It would stand to reason that I would have 18+25 = 43 cards. I forged maybe 2 pairs, so I should have 41 cards. I have a total of 23 right now. [/strike] This has been fixed. [strike]This is just designed for you to get, buy, and sell their cards so they can make a profit. Obviously giving everyone a card every hour would over-saturate the market and lower the cost of cards on the market. To make them more valuable I assume they disabled the "earn a card every hour" part.[/strike] I got real salty that the only feature of the game wasn't working. See Edit 2 [h2]EDIT 1:[/h2] You know what, [strike]everything[/strike] [b]some of what[/b] I said still stands, but I don't think I'm giving the dev a fair shake. After going through the discussions and seeing all the stuff he's said, I think he has a genuine idea for the game, and it's not at all what the game is in its current state. I think he really wants it to be more than a banana clone, and be treated like a real TCG within Steam. Maybe later on, the cards are used in a deck and played against people so the cards would really matter. I could see this game being good later on, but right now it's nothing more than a prototype to see if they could get the steam inventory to work with the game how they wanted it to. I still don't recommend it right now. [h2]Edit 2:[/h2] Credit where credit is due, the dev is actually working on bugs and fixing the game. It's not just a banana clone... I mean it is right now, but it's not just a money printing machine that the devs are just leaving to rot. I'll recommend it now, only because it's free, uses very little resources so it can run in the background just fine, and it is actively being worked on. I look forward to seeing where this project goes.
имба
ㅤ🦝ㅤ
Отличная игра с интересной идеей. Прекрасный саундтрек, но есть куда расти. Разработчик очень приятный человек. from the suggestions: I would like to see Russian, Ukrainian text localization.
Drop
Fomons adlı yaratıkların yer aldığı oldukça minimalist bir TCG kart savaşçısı oyunudur. Koleksiyonunuzu büyütün ve her saat yeni ve benzersiz bir Fomon keşfedin. Her Fomon bir kademeyle gelir ve kendi niteliklerine sahiptir. Liderlik tablosunda tırmanırken diğerleriyle yarışın.
Игра 'Fomon' - это интересная смесь жанров, умело сочетающая элементы стратегии и коллекционирования существ. Визуальный стиль подкупает своей мультяшностью и яркостью, хотя порой может показаться немного перегруженным деталями. Геймплей относительно прост в освоении, но обладает достаточной глубиной для того, чтобы увлечь на долгое время. Сбор и развитие Фомонов - ключевой аспект, и поиск редких экземпляров становится настоящей охотой. Боевая система, хотя и пошаговая, достаточно динамична и требует тактического мышления. Разнообразие Фомонов и их способностей позволяет создавать уникальные команды и экспериментировать со стратегиями. Однако, игра не лишена недостатков. Гринд порой кажется чересчур интенсивным, а внутриигровой магазин может склонять к микротранзакциям. Сюжетная линия не блещет оригинальностью, но служит неплохим фоном для основных механик. В целом, 'Fomon' - это увлекательная игра, которая способна подарить множество часов удовольствия любителям жанра, несмотря на некоторые недочеты. Рекомендую попробовать!
Basically its game of cards where u need to gather cards to evolve them to increase theirs stats to have stronger mobs. Every hour u get 1 mob for free and each day u'll get a pack of 5 cards for free. I like the design of mobs but there arent lot of tasks of stuffs to do but feel free to try it, i like it. Hope in the future the game can get more content of stuffs to do for be a better game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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