
Your new action-RPG addiction. Battle through the circles levels of hell in a psychedelic watercolor painted world. Unleash your creativity to create a character build that will take you all the way to the gates of heaven.
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About
F.O.G (also known as FOG) brings classic action-RPG game mechanics to a third-person camera and dynamic movement. Battle through the nine circles of hell in a psychedelic watercolor painted world. Unleash your creativity to create a character build that will take you all the way to the gates of heaven, alone or with friends. Pick five of twenty weapon types and pick one of seven damage types. When you die, come back stronger with the gear and experience points you earn. There are always new character builds to try and gear to optimize including new content and frequent updates! Massively online server is located in Washington, US for online p.v.p and co-op. Internet connection not required.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
didn't know what i was doing at the start. But after giving the ferryman a few apples, killing the devil, and reaching heaven with only a shotgun and a throwing knife, I'm still really lost. 9/10
FOG, more like POG. This is an ambitious project for a single developer, but it shows real personality and care in both its world and its writing. The heart behind it is clear, and that makes the experience engaging despite some rough edges that could benefit from additional polish. What stood out most to me was the way the game uses religious themes to frame its reflections, giving its philosophical and retrospective writing a sense of weight and grandeur that lingers long after playing.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 23 reviews with recorded playtime.
Left an initial review of 8/10 but playing this game more has made me reconsider. This game is horribly underrated and deserves a significant amount of praise. There's something about the game that makes me want to come back, even after beating it once and resetting my character. The combat and the movement is simple and the game is janky but the game, overall, is artistically stunning. I can't explain the hold the game has on me but I would recommend any one reading this review to give the game a chance. 9/10
les étapes du jeu au début vous comprenez rien et vous pensez que c'est un jeu vraiment nul à chier ensuite vous apprenez le systeme et vous pensez que peut etre c'est un bon jeu vous avez cook un build vous êtes heureux puis le niveau des pilliers arrive et tout one shot le niveau suivant pareil la technique la plus simple c'est juste jouer passif invisible et shield et le boss final vous pouvez pas l'attaquer il fait juste 5 attaques différentes et pour les dodge faut juste courir ou pas être dans la zone bien visible puis il brule avec sa propre attaque et voila fin du jeu vous êtes déçu ce jeu est comme une demi molle
Bon jeu La création de build est bonne
Bestes spiel der welt.
10 из 10 Побегать пойдёт, хороший симулятор
Fun game with a cool and unique art style. The skill tree system is very fun to experiment with and mix and match with items. Has very interesting symbolism and mood with the descent into the layers of hell. Hoping music will be adding as there is none right now, otherwise, very enjoyable!
☀️
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.