
Flowers and Deities is a roguelite auto battler where you command a blood-soaked lizardman army through escalating arena battles, spending every drop of spilled blood to cast spells, summon creatures, and survive long enough to earn the favor of the Gods.
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About
Flowers and Deities is a roguelite auto battler set in a rainforest world ruled by bloodthirsty gods. Build your army, arrange your formation, and fight your way through deadly arenas. Sacrifice your soldiers, spill blood, and use it to cast spells and summon creatures.
Choose from 4 origins and faiths that define your playstyle from the first fight. Battle across multiple grand arenas against 15+ races and 125+ unique unit types. Face noble legions, barbarian tribes, underworld horrors, and alien visitors. Defeat them, and conscript them into your own ranks.
The build space is expansive: 12 tactical archetypes, 300+ magical items, 100+ divine blessings, and 50+ status effects. A flexible equipment and slot system lets you experiment freely, counter enemy weaknesses mid-run, and find combinations the gods never intended.
Blood is your most precious resource. Every unit lost - no matter yours or theirs - fills the pool. Spend it to turn the tide. Combat arena getting dry? Sacrifice your kin and claw out that victory with the power Gods bestow upon you.
4 origins and faiths - distinct starting builds that shape your entire run
125+ unique units across 15+ races - recruit enemies you defeat and grow your legion
Vast build space - 12 archetypes, 300+ items, 100+ blessings, 50+ status effects
Blood is resource - every death fuels your next move
6 grand arenas - escalating enemies including barbarian tribes, underworld horrors, alien visitors, and legendary beasts
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 314 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
昨天第一次玩,上手玩了一把铜墙铁壁流,有队伍拉满了双闪,有队伍拉满了伤害减免还有替伤,后排开盾支援弓猛猛射。 第一次玩感觉还不错,但是打到最后的半神试炼就发现不对了,当队伍固定时前两个半神一脚踢死,结果第三个半神竟然是个心灵控制飞艇,刚开局就莫名其妙士气全崩然后队伍全都被转化成敌方阵营开始自相残杀,只能认输了..... 要是半神试炼也能重置下队伍就好了,毕竟构筑了几小时阵容,到末尾发现自己队伍被克制无可奈何的时候很有挫败感。
好玩
这游戏最无语的地方就是系统貌似会针对你阵容出对策,平衡非常稀烂。 目前正在尝试每个职业通关最高加隐藏。 就拿蛮族来说,蛮子配黎明,最高难度一路碾压到关底,看着自己150多命中,双闪上百暴击拉满的阵容一路乱杀; 进入隐藏竞技场,结果上来对面4祭祀王加恐惧长矛阵反伤,一瞬间全是AOE魔法伤害,就算留下来的也几乎满血溃逃。 人均25多的士气啊,我就问作者你玩蛮子面对这个场面怎么解决吧?主要还不能跳过。 你说那我玩打击士气的流派,不好意思那你就得牺牲场面强度,而电脑部队质量比你高的多,能打击完对面士气,对面早把你杀完了。
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Hours played at review time, across 314 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
部分兵种过于离谱
最高难度纯靠堆数值,献祭只能丢给逃兵,打包围打展开只能靠召唤物往里面挤 幽默闪电不劈敌人只劈我,闹麻了
上手简单
[h1]鲜花与众神[/h1] [h2]将鲜血与死亡献与神明[/h2] [table] [tr][td][h3]游戏类型:俯视角肉鸽自走棋[/h3][/td][/tr] [tr][td][h3]目标受众:赛博斗蛐蛐爱好者[/h3][/td][/tr] [tr][td][h3]心动指数:♥♥♥♥♥♥♥♥♡♡[/h3][/td][/tr] [/table] [table][td]闲暇时光,不妨试试游戏 欢迎关注[url=https://store.steampowered.com/curator/45653622] 闲暇時光鉴赏组 [/url][/td][/table] [h3]「剧情概括」[/h3] [b][olist] [*]故事发生在一个由嗜血众神统治的雨林世界,阶层分明的蜥蜴人社会分工明确。玩家需要带领自己的队伍,从无名小卒开始,一路厮杀,获得神明的关注与赐福,通过鲜血与死亡来取悦自己信仰的神明。 [/olist][/b] [h3]「玩法简述」[/h3] [u]本作是通过排兵布阵,三局两胜击败敌人,获取战利品和更稀有的兵种单位不断挑战强敌,直至通关的肉鸽自走棋玩法。[/u] [b][olist] [*]开局玩家将从4种出身和4种信仰中做出选择,决定所玩流派的大致方向 [*] 战斗采用俯视角,三局两胜制,部分敌人会在第一次落败后直接认输逃跑 [*]战线较长,从最开始到关底共需挑战六轮,每轮由多场战斗组成 [*]可以通过事件、战斗结算、商店和锻造等手段补充装备和更加稀有的兵种, [/olist][/b] [h3]「闪光点」[/h3] [b][olist] [*]画风很独特,那种狂野原始的感觉非常到位,令人印象深刻 [*]海量的可玩兵种,搭配起源、信仰、装备和祝福,构筑可玩性很高 [*]笔者开的难度不高,即使翻车了,也会提供临时助战的强力单位帮助通关 [*]有云存档和成就系统 [/olist][/b] [h3]「槽点」[/h3] [b][olist] [*]有一定的上手门槛 [*]打完一整局的时间较长,比较容易累 [*]战场信息不够直观,混战起来有点乱 [*]玩久了可能会有轻微卡顿现象,过几秒会自己恢复正常 [/olist][/b] [h3]「结尾碎碎念」[/h3] 谁能拒绝赛博斗蛐蛐的快乐呢。个人感觉游戏体验还是不错的,当然也有一些小问题,比如没有局外养成、单局时间较长、运气成分较大、上手有一定门槛等,相比其抢眼的画风和丰富的构筑与可玩性,整体来说还是瑕不掩瑜的。喜欢排兵布阵运筹帷幄的玩家,想必或多或少都能在本作中找到一些乐趣
[h1]游戏简介[/h1] 《鲜花与众神》是一款牌组构筑类肉鸽类游戏,游戏里我们会变成一位神明的忠实信徒,跟随我们的信仰,率领我们的军队征战四方,只为取悦我们的神明。游戏里兵种众多,可以自由选取信仰和出生,构筑流派非常丰富 [h1]游戏体验[/h1] 游戏开局会给你4种兵种,然后给你匹配几个势均力敌的敌人,让你选取其中一个进行战斗,战斗胜利之后就可以获取一些奖励,再之后补充你需要的兵种和法术,购买强力的装备,再次投入战斗之中。 游戏在信仰这块拿捏的死死的,每个信仰都有不同的特性,比如开局的羽蛇神信仰就是专精的恢复特性,还能让士兵获得玉米化的效果,获得高额回血。前期把祝福叠起来,再配合祝福雨基本打架死不了人。 不过游戏难度提升有些大,打到后面敌人莫名其妙的又肉又有伤害还有回血,我前面都可以杀半神了后面就莫名其妙栽小兵身上了,兵种和装备的获取渠道也不是很稳定,游戏只有在特定的关卡战胜对面才能获得对面的俘虏,大多数时候你的总体战力是弱于对面的(我玩的时候几乎所有的战斗评价都是对面略强于我) 再说说游戏场面,到后面还是比较混乱的,双方的兵种数量都很多,两边加起来能有100多号人,再加上场地上的鲜血效果,释放技能的效果,骑兵的突进等等,场面还是比较有混战感的。 [h1]结语[/h1] 总的来说还是很不错的,喜欢类似题材的可以试一试。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
目前的版本UI有点不舒服,升级装备,上下装备都不是很舒服,并且没有图鉴看看单位 游戏难度,今天版本更新不需要打最高难度就能解锁单位后打普通难度体验还可以 最高难度就是个纯数值的游戏,对面经常70闪避率,装备词条不出命中率我的单位就50的命中率, 经常是无法战胜的局面,找装备词条真的得给搜寻机制吧老是随机给
希望能加个图鉴,多加点事件和npc互动
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Active players
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