
Flowers and Deities is a roguelite auto battler where you command a blood-soaked lizardman army through escalating arena battles, spending every drop of spilled blood to cast spells, summon creatures, and survive long enough to earn the favor of the Gods.
Modeled estimate, not a reported figure. How we estimate →
About
Flowers and Deities is a roguelite auto battler set in a rainforest world ruled by bloodthirsty gods. Build your army, arrange your formation, and fight your way through deadly arenas. Sacrifice your soldiers, spill blood, and use it to cast spells and summon creatures.
Choose from 4 origins and faiths that define your playstyle from the first fight. Battle across multiple grand arenas against 15+ races and 125+ unique unit types. Face noble legions, barbarian tribes, underworld horrors, and alien visitors. Defeat them, and conscript them into your own ranks.
The build space is expansive: 12 tactical archetypes, 300+ magical items, 100+ divine blessings, and 50+ status effects. A flexible equipment and slot system lets you experiment freely, counter enemy weaknesses mid-run, and find combinations the gods never intended.
Blood is your most precious resource. Every unit lost - no matter yours or theirs - fills the pool. Spend it to turn the tide. Combat arena getting dry? Sacrifice your kin and claw out that victory with the power Gods bestow upon you.
4 origins and faiths - distinct starting builds that shape your entire run
125+ unique units across 15+ races - recruit enemies you defeat and grow your legion
Vast build space - 12 archetypes, 300+ items, 100+ blessings, 50+ status effects
Blood is resource - every death fuels your next move
6 grand arenas - escalating enemies including barbarian tribes, underworld horrors, alien visitors, and legendary beasts
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 312 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺有意思的。 召唤类的兵一定得带,不然到后面肯定耗不过对面,地上的鲜血也是资源。
战斗 爽
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 312 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
只玩了一局基础难度通关,将近3个半小时,目前来看优缺点都比较鲜明 +自走棋和肉鸽的玩法有独特的爽感 +兵种,装备,特质,法术的丰富组合搭配带来了很高的可玩性和build空间 +美术画风很有质感,也有特色 -每局时长过长,肉鸽对我而言的优势在于能在碎片时间玩一把,3个多小时的时长让人望而却步 -装备管理略显混乱,尤其到了后期有好几页装备,词条繁杂,筛选困难 -战场敌我识别困难,开局几秒已经不知天地为何物,aoe法术基本是乱放,对操作手感的影响还是比较大 总体而言仍然好玩,希望后续不断完善
好玩,不太用动脑子,还可以单手操作,对我这种残疾人很友好了。适合喝着茶休闲玩
[h1] 电子斗蛐蛐,啊不,是电子斗蜥蜴! [/h1] 又是一款自走棋、卡牌构筑与肉鸽糅合在一起的游戏,不过雨林,蜥蜴的题材运用给人的感觉还蛮不错的,画风可以接受,蜥蜴不是那种恐怖感非常强的感觉,然后主要玩法其实就是“排兵布阵”,玩家将扮演蜥人斗士,在竞技场死斗中取悦众神。战斗采用战前布阵、自动对战的自走棋玩法,游戏前期就是比较简单的排兵布阵,有兵种阵容间互相克制的说法,兵种种类还真不少,而且场景方面做的还很宏大,阵亡留下的血迹施法,这东西是真有想法啊! 玩家的主要工作就是战前排兵布阵、搭配兵种装备祝福;战斗过程中可以使用法术来干预战局,而释放法术的“驱动力”就是鲜血。敌我单位死亡都会留下血迹,血不够用的时候,你甚至可以主动献祭自己的手下取悦众神,故事设定在这里体现的非常好。 人海平推、献祭爆血、召唤等多种流派可以玩。游戏有着超级多的独特兵种单位、装备还有祝福,构筑的空间非常广。战前可以预览敌方阵容,然后已知对面的总体战斗难度,然后根据兵种克制去调整站位,然后游戏的士气系统又增添一层变数,士气过低士兵会直接溃逃。当我方优势足够大时敌人还会直接投降,不用打完游戏本来规定的三局两胜,所以单局的总时长并没有想象的那么长(更新之后还把基础战役长度6X5 => 6X4,删去了一些重复的低级关卡)。 美术确实做的超棒,神明与角色设计很有异域雨林的味道,俯视角战斗虽然只能看见单位头顶,但血腥表现并不写实,不会产生不适感,反而献祭的时候是比较好定位的。 UI因为其内容真的太多了,所以其菜单的层级也是偏多的,所以导致换装、管理军团操作繁琐;词条、装备叠加总是需要算很多,很多效果需要玩家自己反复尝试才能搞懂,新手刚上手容易一头雾水,而且高难度下的难度是真的难啊。 不过制作组现在正在加紧更新,加紧做平衡,对UI设计,难度问题还有BUG都做出了很多优化,比如可以自动施法,战斗中隐藏伤害数字的按钮,更新速度也是非常的快,小更新不断,现在游戏整体来说可以说是很好玩很有挑战性了,希望制作组继续努力,持续优化! [quote]关注&加入∶[url=https://store.steampowered.com/curator/45540934/admin/reviews_manage/]深澜探索者[/url][/quote]
初见通关,目前的话我个人认为中偏好评。 优点和长板很明显,玩法不错,花样不少,职业区分不错,部分祝福和装备设计有亮点。 缺点我个人认为一是抽卡装备导致后期装备分配很花时间,装备升阶功能后期意义不明,还得洗词条,挺麻烦的; 二是动画演出效果可以再优化一下,尤其是胜利结算; 三是整体完成度不足,事件翻来覆去就是那些的同时,后期很多事件和前期差不多,就显得很鸡肋了,有时候后期冒出来两件绿装一件紫装的事件属实有点无奈,还有类似于被驱逐的祭祀之类的单位事件没有后续,很可惜,希望后续多优化事件和演出; 四是关卡可以考虑增加额外奖励,比如多剩部队,赢下前两局等等,甚至增加额外的挑战,拓展游戏深度,或是增加额外的剧情线等等,整体感觉还是完成度不够,不过对得起价格了。
等更新 大有可為
就是这个斗蛐蛐爽啊
灰常好丸1
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12K | 33 | 67% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.4M | 4.2K | 87% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $172K | 165 | 76% | $24.99 | |
| $172.1K | 1.5K | 54% | $3.99 | |
| $172K | 504 | 84% | $19.99 | |
| $172K | 181 | 78% | $24.99 | |
| $172.1K | 10K | 91% | $0.99 | |
| $172K | 743 | 74% | $12.99 |