
A unique blend of base building and wave defense. Workers automatically gather resources and manage your economy while you focus on strategy. Expand and fortify your kingdom, command elite armies, and survive endless procedurally generated enemy waves.
Modeled estimate, not a reported figure. How we estimate →
About
Flow of War is a unique blend of Base building and wave-defense gameplay. Build and expand your kingdom, fortify your defenses, and command powerful armies against overwhelming enemy forces.
Design a well-constructed base not only for good defense but also to allow workers to operate efficiently and perform their tasks in infinitely unique maps.
Defend against relentless enemy waves using walls, defensive towers, traps, and carefully planned fortifications.
Recruit legendary units, master powerful spells, and command your forces through chaotic fantasy warfare.
Unlock elite units, rare bonuses, and game-changing upgrades through progression systems.
Face 30 handcrafted campaign missions, each requiring a different defensive strategy to survive.
Design custom battlefields with the map editor or generate endless random maps for fresh challenges every run.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easy to pick up and play. There’s a good amount of content and still more to discover. I like the automated workers so I don’t have to click too much. I’ll update my review later.
The game is an absolute gem a nostalgic throwback to the kinds of games I loved playing as a kid. It looks simple at first, but there is a surprising amount of depth, with the real challenge coming from how well you can problem-solve. Its biggest weakness is probably its replayability. That said, the experience is still fantastic overall, and it is very easy to lose a good few hours playing it.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, German, Vietnamese, Italian, Spanish - Spain, Korean, Portuguese - Brazil, Simplified Chinese, Turkish
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The idea behind this game is quite interesting: Resources and constructions are managed automatically, while player is focused on defenses and strategies. Reality is quite different, however. 1st wave is, usually, simple. Enemies are coming from 1 particular spot and there's no need to manage army/towers much, but once the enemies spawn all around - it becomes pure chaos. There's no real way to manage an army properly. I had a wall built, which is supposed to block enemies from passing - which it did. I wanted to put some archers behind that wall, so I placed the rally point behind the wall and expected them to shoot over trees, water, maybe wall too. But no, instead when enemies appeared in their sight, archers just rushed to the closest exit of the base. Enemies then destroyed my wall and archers went back in the direction of destroyed wall, because that path became shorter. And these kind of problems can't be avoided. Especially, when some missions doesn't even allow to build towers. Sadly, I had to leave negative review, I really wanted to like this game.
Game is kind of great. I hope they expand it more to give a more "they are billions" / "age of darkness final stand" feel/challenge. graphics are perfect. two big issues though: Hotkeys does not exist? Some of the "submenu" items seems to just be placed randomly. having said that though, I will for sure play through this
부대지정이 없음. 건물 단축키도 없음. 마우스로 일일이 눌러가며 건물을 지어야함. 스타 밀리를 키보드 없이 게임하는 느낌. 이게 클래식 rts? 일꾼 컨이 아예 안됨. 일꾼이 멀리 금광 캐러갓다가, 근처 적군 어그로 끌어서 쓸데없이 본진으로 끌고 옴. 그래서 금광 못 가게 성벽으로 막아두면 삥둘러서 가는 대참사 발생. 병영 렐리바꾸면 해당 병력에서 생성된 모든 유닛이 해당 렐리를 쫒아감. 애써 병력을 갈라서 포진시켜놧는데 렐리 잘못옮겨서 싹다 자리이탈함. 조작감이 상당히 불편하고 불쾌한 게임.
Really promising game! Love it
Game còn nhiều thứ phải chỉnh lại nhưng nhìn chung gameplay vẫn rất hay, có nét độc đáo so với các game cùng thể loại. Tôi rất mong chờ các bản cập nhật tới hoặc phần hậu bản của game.
不浇水是何意味?我想当种田游戏来玩的。全在伐木。路过田地不浇水的这ai
The game is fun to play and quite interesting if you get into it. If you use the reward chests and the trade market properly, most missions in the campaign become relatively easy (on hard). If you trade the gold in the beginning for wood and meat and build more town halls to collect all mines on the map and keep trading, its basically automatic win. Especially because the next wave starts only if all units from the current wave are dead ( should be changed to fixed timings to avoid cheesing). The map editor is fun and can be the future of the game with community maps but it needs, like most things in the game, some polishing and improvement, especially for quality of life and more options. For example: Why does the map editor always start with a map full of water? Why do I need to click for every tile of ground individually and can not just hold the mouse key to place objects faster or repeat a command (start the map editor and you know what I mean). Adding units to a wave requires a click per unit. Takes a lot of clicking if you want to add 10 different unit types and lets say 10 of each unit. 100 clicks. Now do it again 10-18 times for every wave. The amount of time and actions it takes to do most things is unnecessarily way too much. Nethertheless the game has many good ideas and is worth the money but right now it feels for me I already played it through although there could be much more to do with a better map editor and community maps, especially for tower defense only.
어릴 때 워크래프트 하던 생각이 나네요 다만 게임 자체는 완전히 다른 게임입니다 군사들 미세 컨트롤은 안 되고, 기지를 어떻게 짓느냐가 중요한 게임이예요
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.2K | 80 | 86% | $1.24 | |
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| — | 0 | — | — | |
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| $0 | 0 | — | $4.99 |
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| $18.7K | 86 | 78% | $14.99 | |
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| $18.7K | 62 | 82% | $14.99 | |
| $18.7K | 66 | 83% | $10.99 |