
Sail, scavenge, and rescue survivors in a vibrant floating city-builder. Captain your drifters across the endless garbage sea to uncover soaked ruins, rusting factories, and stories from the old world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 27 → 3/day in the week after.
About


Turn ocean garbage into homes, workshops and colorful little gardens.
Collect floating plastic and driftwood, salvage scraps of the old world, and recycle them into homes that stay afloat.
Desalinate water, gut fish and board up a shelter to keep everyone safe
Decorate your town with plants, refurbished furniture and statues that keep your drifters happy.

Set sail to explore the flooded world, from soaked ruins to forgotten islands, and discover what still floats beyond the horizon.
Explore flooded remnants of the old world
Rescue stranded survivors and friendly animals
Re-discover old technology to improve your town. But be careful your drifters don’t get sick. The old world is polluted!

Your drifters each have their own stories to tell. Recruit specialists who unlock new buildings, quests, and discoveries for your floating community.
Find unique drifters like the Birdkeeper, Chemist, and Electrician
Unlock new technologies and story quests through their expertise
Complete personal storylines to unlock new mechanics

Develop cleaner, smarter systems that turn waste into progress and keep your floating town thriving in this feel-good apocalypse.
Research new tech to transition from burning firewood to green eel-ectricity generation.
Build connected production pipelines that turn your floating town into a self-sustaining ecosystem.
Clean food and develop cures for pollution-born diseases and keep your drifters healthy and productive
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.6Kreviews | 81% | — | $4.1M |
| $24.99 | 37ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ほぼマウスだけで遊べるので、気楽に楽しめました
[h1] ガラクタの海で見つけた、最高の「温もり」の物語[/h1] 攻略情報を見ず、不器用なエルフの船長として12回の配信(約35時間)を経てクリアしました。 最初は一本の「薪」を拾うことすら必死でしたが、試行錯誤の末に太陽(核融合)を手に入れ、エンディングにたどり着いた時は、言葉が胸に詰まるほど感動しました。 行き当たりばったりでトラブルを乗り越えるのが最高に楽しいゲームです。水が作れずあわあわしている間にクルー全員が職務に殉じて全滅エンド、灯油発電で失敗したのも、うなーぎ発電で窮地を脱したのも愛おしい思い出です。 素晴らしい体験をさせてくれた開発者の皆様に、心から感謝します。お船を降りるのがこんなに寂しいなんて。この海に出会えて本当によかった! Thank you for the amazing journey! ⚓️☀️ I just finished my 12th stream of "Flotsam" and reached the ending. I played without any guides, just me and my crew drifting through the trash sea. Going from firewood to creating a sun... it was a truly emotional experience. Leaving my ship now feels so bittersweet. Thank you to the developers for creating such a beautiful and warm game. 10/10! 🧝♀️🌏
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Flotsam is pretty to look at, easy to sink into, and mercifully free of food expiration. For those of us who treat inventory management like a sacred calling (and hoard every last scrap of loot we find), food decay is the survival genre's most personal attack. Flotsam looked at that mechanic and had the good sense to throw it overboard. Literally. The art style is lovely and the vibe is cosy enough to make you forget the research tree is thin and running on fumes. Devs, a few more upgrade options wouldn't go amiss! Something like "your wood-powered generator now works 10% better because someone oiled it" would go a long way toward making the late game feel like there's actually something to do in it. Which brings us to the fusion reactor, a marvel of future technology that you will unlock approximately fifteen minutes before the credits roll. Congratulations, you now have infinite electricity. You also have more resources than you could ever spend and nowhere to spend them. Huzzah.. The real villain of the piece, though, is aluminum. Run low on it at the wrong moment and you'll find yourself unable to craft a key plot item, which is a uniquely miserable way to discover that your chill floating town game had teeth all along. Save scum. Hoard aluminum. Trust nobody. Still a fun cosy experience. 7/10
Game's busted. Enticing at first yes but the research panel doesn't work at all, which hinders how much you can do in game. Which isn't a lot, especially not being able to unlock anything. Not worth it until they fix it which even then there was a ton of bugs. Outta get a refund out of this nonsense.
Game still needs work. AI constantly get stuck. cant make eel electroinc without power, cant get power without eel electronics. the need for wood is also too high, there needs to be other sources for wood. having to use 1 axe per tree is also too high a price.
Currently it's so incredible buggy, I can't recommend it. [list] [*] Drifters get stuck in open ocean [*] Drifters get stuck in infinite loops [*] Drifters idle and do nothing [*] Balance is totally off as well [/list]
Amazing game. Such a great artstyle and original concept. It's very relaxed with many building options. Everything works as expected and they way it works is very intuitive. A hidden gem.
[h1] まったり遊べる漂流系シミュレーション [/h1] 船で移動しながら資材を集め、船を発展させていくシミュレーションゲームで、 基本的に水と食料さえあれば住民は元気に働いてくれるので、シミュレーションゲームになじみがない人でもおすすめです。 戦闘もなく、ただただ物資を集めて町を作るのでのんびり遊べることや、 マウスで操作が完結していて気軽に遊べるのが〇。
I love ocean survival games. Flotsam, Raft. This game was non-stop fun from the beginning till the end for 30 or so hours. I had a blast. I have few achievements to unlock, that's great replay value here. On to a new adventure! Thank you guys and girls from Pajama Llama Games, it's a blast!
Relaxing, but survival themed. Mechanics that are simple enough to not demand too much of my tired brain after a day of work, but still engaging enough to keep me entertained. Just the kind of escapism I've been craving.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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