
Sail, scavenge, and rescue survivors in a vibrant floating city-builder. Captain your drifters across the endless garbage sea to uncover soaked ruins, rusting factories, and stories from the old world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 27 → 3/day in the week after.
About


Turn ocean garbage into homes, workshops and colorful little gardens.
Collect floating plastic and driftwood, salvage scraps of the old world, and recycle them into homes that stay afloat.
Desalinate water, gut fish and board up a shelter to keep everyone safe
Decorate your town with plants, refurbished furniture and statues that keep your drifters happy.

Set sail to explore the flooded world, from soaked ruins to forgotten islands, and discover what still floats beyond the horizon.
Explore flooded remnants of the old world
Rescue stranded survivors and friendly animals
Re-discover old technology to improve your town. But be careful your drifters don’t get sick. The old world is polluted!

Your drifters each have their own stories to tell. Recruit specialists who unlock new buildings, quests, and discoveries for your floating community.
Find unique drifters like the Birdkeeper, Chemist, and Electrician
Unlock new technologies and story quests through their expertise
Complete personal storylines to unlock new mechanics

Develop cleaner, smarter systems that turn waste into progress and keep your floating town thriving in this feel-good apocalypse.
Research new tech to transition from burning firewood to green eel-ectricity generation.
Build connected production pipelines that turn your floating town into a self-sustaining ecosystem.
Clean food and develop cures for pollution-born diseases and keep your drifters healthy and productive
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.6Kreviews | 81% | — | $4.1M |
| $24.99 | 37ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great chill game to play when no one is online or you just don't want to deal with people.
自分のペースでまったりプレイできる
疯狂水世界确实好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 891 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un des meilleur jeu de gestion que j'ai pu faire
Pleasant, well crafted game about harvesting different resources. The different specialists adding new capabilities came at exactly the point I had just developed a need for them which is perfectly done. The music is incredibly well done & literally sounds like 2-3 people are banging driftwood together & making guitars out of plastic string.
Flotsam is a fun, addictive city builder -- it's my favorite type, where the city moves with you and you explore a world while building up your infrastructure, getting resources, etc. I like the general cycle of scavenging, processing into food/resources/buildings, moving on and exploring again. I also like that it's one of those games where you can be really micromanage-y if you want, but if you don't feel like meticulously adjusting your drifters' duties or diet it won't wreck your game. The only gripe I have is that once you're trying to get all of the specialists (which you can only get one or maybe two at a time), you run out of stuff to research on the research tree without them. I feel like more cooking recipes would be fun, or some other fun structures. I haven't gotten to the end of the game yet because I keep restarting to play over the fiddliest bits at the beginning (oops). I have a hope that the mystery signals at the end of the tree are going to lead to more very fun endgame content....
Amazing combo of games like "All Will Fall" and "Raft". Truly super fun and I adore the game play loop! Easy on pcs and small install as well.
This game and its artstyle is very underrated and adorable. It can be challenging, especially if you want all the achievements, but not to the point that it gets exhausting or stressfull. It's an amazing game to play while having a podcast in the backround or talking with friends. The game keeps you busy but not too distracted to make you lose touch of time or forget real life <3.
👍 Рекомендую Игра очень понравилась. В первую очередь хочется отметить приятную мультяшную графику и атмосферу. Исследовать мир действительно интересно: постоянно находишь новые места, специалистов, технологии и ресурсы, поэтому играть не скучно. Отдельный плюс - механики управления поселением. Система распределения задач и приоритетов сразу напомнила RimWorld, а строительство города, исследования, улучшение зданий и прокладывание дорожек - Frostpunk. Если вам нравятся подобные игры, скорее всего Flotsam тоже зайдет. Еще понравилось, что игра постепенно открывает новые механики. Не вываливает все сразу, а постоянно подкидывает что-то новое, из-за чего сохраняется интерес до самого конца. Из минусов - после прохождения игра ощущается как проект на один раз. Хотелось бы больше причин вернуться. Например, как в Frostpunk, где есть несколько сюжетных кампаний, каждая со своими особенностями и испытаниями. Благодаря этому игру хочется проходить снова. В Flotsam пока такого не хватает. Но, несмотря на это, о покупке ни капли не жалею. Получил массу удовольствия и уверен, что через какое-то время обязательно пройду Flotsam еще раз. Надеюсь, разработчики продолжат развивать игру и со временем добавят больше контента для повторных прохождений.
Picky in games, but this game was so much fun. Great art, funny voicelines, full of puns, easy to pause (Wich is a huge plus if you have a family) and so relaxed. ... Makes me wish the world was already flooded.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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