
Sail, scavenge, and rescue survivors in a vibrant floating city-builder. Captain your drifters across the endless garbage sea to uncover soaked ruins, rusting factories, and stories from the old world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 27 → 3/day in the week after.
About


Turn ocean garbage into homes, workshops and colorful little gardens.
Collect floating plastic and driftwood, salvage scraps of the old world, and recycle them into homes that stay afloat.
Desalinate water, gut fish and board up a shelter to keep everyone safe
Decorate your town with plants, refurbished furniture and statues that keep your drifters happy.

Set sail to explore the flooded world, from soaked ruins to forgotten islands, and discover what still floats beyond the horizon.
Explore flooded remnants of the old world
Rescue stranded survivors and friendly animals
Re-discover old technology to improve your town. But be careful your drifters don’t get sick. The old world is polluted!

Your drifters each have their own stories to tell. Recruit specialists who unlock new buildings, quests, and discoveries for your floating community.
Find unique drifters like the Birdkeeper, Chemist, and Electrician
Unlock new technologies and story quests through their expertise
Complete personal storylines to unlock new mechanics

Develop cleaner, smarter systems that turn waste into progress and keep your floating town thriving in this feel-good apocalypse.
Research new tech to transition from burning firewood to green eel-ectricity generation.
Build connected production pipelines that turn your floating town into a self-sustaining ecosystem.
Clean food and develop cures for pollution-born diseases and keep your drifters healthy and productive
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.6Kreviews | 81% | — | $4.1M |
| $24.99 | 37ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy bien un 9 asta la proxima por aire o bajo el aqua
Flotsam is a very relaxing game, find and managing resources, improving the floating town to your imagination.
Es ist ein süßes und tolles Spiel.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 891 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
기본적으로 돌아다니면서 자원 있는 곳으로 간다->자원 수집의 끝없는 반복이라 화면 상단의 자원 수집 현황을 보면서 제때 관리만 해주면 크게 어려움은 없는 게임. 인데 그게 다인 게임. 아직 1.0버전이라서일지도 모르겠지만 뭔가 게임적 위기 상황이랄게 없다. 위기 상황이라고 할만한게 오염 구역 정도인데 해당 구역에 작업하면 드리프터들이 오염 상황에 걸리긴 한다. 그런데 그 오염 구역에 필수 생존 자원이 있는 것도 아니라서 피해가면 그만이다. 기초 자원 부족으로 인한 자원 연계 부족 상황 같은 것이라도 상위 자원을 활용한 기술이 그렇게 썩 대단한 것도 아니기에 그냥 쿨하게 기초 자원 모일 때까지 쉬게 만들면 그만이고... 드리프터들의 AI도 썩 좋지 많은 않다. 최적화는 커녕 왜 저렇게 움직이는 지 답답할 때도 많고 뭔가 단점만 수두룩하니 써놓은것 같은데 그럼에도 불구하고 게임의 분위기라던가 그런 게 꽤나 낙천적이고 느긋해서 이런 종류 좋아하는 사람인 재밌게 즐길 수 있는 게임인 것 같다.
good
muito bom
Very basic games with storyline-based feature unlocks that lack many useful game functions like Workshop managements, Detailed employees (drifters) managements, Detailed resources distributions..., The game also feels very sluggish, maybe even more than Timberborn: In Timberborn, I can reach population 6,000 with a massive settlement before the game performance started to tank on my Acer Aspire 7 (Nvidia 1080 4GB). In this game, the game performance drop before I recruit the 21st drifter into my floating town. Also, the constant bobbing cause it extremely annoying when placing structures.
Great game
購買日期: 2025 年 12 月 12 日 上午 6:31 Flotsam - NT$ 151 玩了初期約5小時的心得: 自動化的成分不多,比較多的是生存遊戲的要素,大多時間都在打撈跟處理居民飢餓跟情緒值的問題。 要一直手動尋找跟打撈各種資源,但附近不一定剛好有你需要的資源,初期倉庫很不夠用,然後只要倉庫滿了各種設施就幾乎等於停擺不工作,變成單純只是在浪費食物跟水。 操控也做得不是很人性化,移動要在大地圖才能,打撈船的範圍很大,但是要在一般畫面才能用,然而一般畫面的視野就不夠遠,所以必須得一直上下左右在找目標資源。 建築物的連接機制也做得不太直覺,怎樣是可以連接,怎樣不能,怎樣擺放算美觀,都沒有明確的指示,必須試擺了才會知道。 雖然處理資源可以設置優先級,但是還是不夠精準,居民常常不是如我預期去做我希望做的事。 總之玩這個遊戲需要反覆操作,需要比較多耐心,玩起來比看起來還要難上手,優點是畫面挺舒服療癒。
Raft meets Factorio meets a colony sim I got locked into this game for hours at a time (and when I say hours, I mean HOURS)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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