
Sail, scavenge, and rescue survivors in a vibrant floating city-builder. Captain your drifters across the endless garbage sea to uncover soaked ruins, rusting factories, and stories from the old world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 27 → 3/day in the week after.
About


Turn ocean garbage into homes, workshops and colorful little gardens.
Collect floating plastic and driftwood, salvage scraps of the old world, and recycle them into homes that stay afloat.
Desalinate water, gut fish and board up a shelter to keep everyone safe
Decorate your town with plants, refurbished furniture and statues that keep your drifters happy.

Set sail to explore the flooded world, from soaked ruins to forgotten islands, and discover what still floats beyond the horizon.
Explore flooded remnants of the old world
Rescue stranded survivors and friendly animals
Re-discover old technology to improve your town. But be careful your drifters don’t get sick. The old world is polluted!

Your drifters each have their own stories to tell. Recruit specialists who unlock new buildings, quests, and discoveries for your floating community.
Find unique drifters like the Birdkeeper, Chemist, and Electrician
Unlock new technologies and story quests through their expertise
Complete personal storylines to unlock new mechanics

Develop cleaner, smarter systems that turn waste into progress and keep your floating town thriving in this feel-good apocalypse.
Research new tech to transition from burning firewood to green eel-ectricity generation.
Build connected production pipelines that turn your floating town into a self-sustaining ecosystem.
Clean food and develop cures for pollution-born diseases and keep your drifters healthy and productive
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.3Kreviews | 81% | — | $4.1M |
| $24.99 | 37ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juego recomendado para todo amante de los city builders. A la fecha del análisis con 26 horas de juego, en plan relax lo he terminado. Primero comentar que el juego si bien llega a ser más o menos profundo, ya que cuenta con todos los elementos básicos en cualquier juego de este estilo, no resulta ser muy complejo ni complicado. Si tienes experiencia en juegos city builder y juegos con elementos de supervivencia, pues ya sabes que esperar. El juego va de construir, mantener y hacer sobrevivir una comunidad nómada sobre el mar en un mundo inundado. Tal vez ese sea el punto más original de este título y que da lugar a las diferentes mecánicas ya conocidas como recolectar, construir, ampliar, investigar, etc. Tu comunidad comenzará con un barco, tres tripulante y recursos básicos limitados. El juego se desarrolla en dos tipos de vista, la del pueblo en si donde podrás construir, asignar tareas, explorar islas y recolectar recursos; y la vista del mapa donde podrás desplazar a tu ciudad por el mapa buscando nuevos puntos de interés. También existe un árbol de tecnologías o investigaciones que te permitirá ir desbloqueando nuevos edificios y aumentar el peso máximo de tu pueblo, el cual te llegará a restringir en algún momento para seguir construyendo. El mapa se va desarrollando de forma procedimental, contando con diferentes biomas donde podrás encontrar diferentes recursos, como diferentes tipos de peces, elementos de construcción, combustibles, y otros. De la misma forma podrás ir encontrándote con otros supervivientes que podrás integrar a tu pueblo, contando algunos de estos con conocimientos específicos necesarios para poder abrir nuevas ramas de investigación, como por ejemplo un arquitecto, una médico, un químico, etc. El juego es divertido, hace que las horas se pasen volando, no llega a aburrir ya que siempre tienes algo que hacer, y tampoco se hace largo, algo bueno a considerar ya que hoy en día existe la tendencia de que para que un juego sea bueno debe rendir unas 100 horas o más. Yo lo terminé con 26 horas jugando tranquilo y sin presiones. Si bien en una sola partida puedes ver todo lo que tiene el título por ofrecer. Gráficamente cumple, no es exigente, lo puedes correr en una PC modesta. Visualmente es resultón, maneja diseños coloridos y llamativos. Se agradece el nivel de detalle en este apartado, ya que cada edificio es único y tiene personalidad, además que en todo momento puedes ver a tus tripulantes moverse por el mismo realizando las tareas de construcción, producción o recolección. Si bien el juego permite la gestión de la tripulación yo siempre dejé que esta trabaje a su son, van subiendo de niveles, algunos son mejores en un área que en otra, puedes asignar puntos a sus diferentes aspectos con cada subida de nivel y se pondrán a realizar las tareas que vayas indicando en función a sus capacidades. Como digo, a mí se me hizo relativamente sencillo, al comienzo como todo título de este tipo se puede hacer algo complicado pues vas familiarizándote con sus mecánicas, conociendo los biomas y demás. Una vez entiendes lo básico todo marcha mucho más fácil. En conclusión: Un juego divertido y original en ciertos aspectos que te mantendrá entretenido por muchas choras.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 891 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
На пару вечеров кайф игра) Здорово что есть сюжет, а не просто градострой песочница. Вообще кажется игру можно расширять и расширять. Я бы добавил сражения с другими кораблями, морскими мутантами или мусорными гигантами. Можно было бы построить базы для добычи ресурсов или быстрого перемещения в поздней стадии игры. Но и без того игра хорошая
Interesante, aunque por momento es cansado.
What a cute, dystopian idea. I love an ocean game. This is so fun.
Loved it. Has some bugs but reloading the save fixed them.
I like it so far. It has good pacing, the writing is decent, the art is beautiful and has a unique style, it's a little grindy but not so much that it gets stale and boring, there is genuine progression, decorations are nice, there aren't infinite resources, so you can run out of resources surrounding you if you're not careful, and it makes it a tiny bit of a challenge. I thought initially that double shacks meant love could happen between your ship companions, but no, that doesn't happen. The like/love system for jobs is a nice bonus. I'm glad they didn't add the opposite system because that would have made it frustrating. I do wish there was a bit more control over it, because none of my ship mates ever end up loving much, only two have so far, mostly just liking their skills, and there is so much overlap it's a bit difficult to utilize them properly. The characters are somewhat interesting but the character writing isn't super deep, you don't get to choose responses so it's fixed. It is well written for what is there, though. The characters are likable for what little dialogue you get. You never really, as far as I've gotten into the game, find out what caused the flood. I haven't finished the game yet so maybe it will be explained later. The game is lovely otherwise and I really enjoy it. 8/10
jeu addictif et casual. Probleme de rythme à partir de la moitié du jeu. je comprends l'idée de manquer d'un peu de tout, mais la bascule entre la carte et la ville est très pénible
好玩是好玩,但后期游戏内容太单一,希望改善。
Неспешная и интересная игра для запойного прохождения )
Pleasant, well crafted game about harvesting different resources. The different specialists adding new capabilities came at exactly the point I had just developed a need for them which is perfectly done. The music is incredibly well done & literally sounds like 2-3 people are banging driftwood together & making guitars out of plastic string.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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