
Sail, scavenge, and rescue survivors in a vibrant floating city-builder. Captain your drifters across the endless garbage sea to uncover soaked ruins, rusting factories, and stories from the old world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 27 → 3/day in the week after.
About


Turn ocean garbage into homes, workshops and colorful little gardens.
Collect floating plastic and driftwood, salvage scraps of the old world, and recycle them into homes that stay afloat.
Desalinate water, gut fish and board up a shelter to keep everyone safe
Decorate your town with plants, refurbished furniture and statues that keep your drifters happy.

Set sail to explore the flooded world, from soaked ruins to forgotten islands, and discover what still floats beyond the horizon.
Explore flooded remnants of the old world
Rescue stranded survivors and friendly animals
Re-discover old technology to improve your town. But be careful your drifters don’t get sick. The old world is polluted!

Your drifters each have their own stories to tell. Recruit specialists who unlock new buildings, quests, and discoveries for your floating community.
Find unique drifters like the Birdkeeper, Chemist, and Electrician
Unlock new technologies and story quests through their expertise
Complete personal storylines to unlock new mechanics

Develop cleaner, smarter systems that turn waste into progress and keep your floating town thriving in this feel-good apocalypse.
Research new tech to transition from burning firewood to green eel-ectricity generation.
Build connected production pipelines that turn your floating town into a self-sustaining ecosystem.
Clean food and develop cures for pollution-born diseases and keep your drifters healthy and productive
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.6Kreviews | 81% | — | $4.1M |
| $24.99 | 37ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
чіловий симулятор бомжа
great little game
I like it so far. It has good pacing, the writing is decent, the art is beautiful and has a unique style, it's a little grindy but not so much that it gets stale and boring, there is genuine progression, decorations are nice, there aren't infinite resources, so you can run out of resources surrounding you if you're not careful, and it makes it a tiny bit of a challenge. I thought initially that double shacks meant love could happen between your ship companions, but no, that doesn't happen. The like/love system for jobs is a nice bonus. I'm glad they didn't add the opposite system because that would have made it frustrating. I do wish there was a bit more control over it, because none of my ship mates ever end up loving much, only two have so far, mostly just liking their skills, and there is so much overlap it's a bit difficult to utilize them properly. The characters are somewhat interesting but the character writing isn't super deep, you don't get to choose responses so it's fixed. It is well written for what is there, though. The characters are likable for what little dialogue you get. You never really, as far as I've gotten into the game, find out what caused the flood. I haven't finished the game yet so maybe it will be explained later. The game is lovely otherwise and I really enjoy it. 8/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 13.8K | 95% | $14.99 | |
| $4.1M | 5.3K | 81% | $24.99 | |
| $4.1M | 4K | 79% | $29.99 | |
| $4.1M | 13.3K | 98% | $9.99 | |
| $4.1M | 5.2K | 76% | $19.99 | |
| $4.1M | 4.3K | 76% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 4.9K | 88% | $22.00 | |
| $1.4M | 2.3K | 81% | $19.99 | |
| $575.9K | 1.1K | 80% | $15.99 | |
| $1.4K | 8 | 75% | $4.99 | |
| — | 0 | — | — | |
| $56.8M | 41.8K | 96% | $34.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing
จากผู้เล่นไทย ชอบมากกกก เล่นมาตั้งแต่ early access ตอนนี้เล่นจบแล้ว 345 วันในเกม
MUITO BOM!!! para passar o tempo e relaxar...
it is a lovely simple colony manager game on waterworld apocalypse the map generates infinitely if you keep going east - until you activate the ozone shield (it stops infinite map generation and instead leads you to the ending) - if you want to keep playing the same save forever, just either not build it at all, or deconstruct it without activating
Super fun, casual city builder.
SO ADDICTIVE THIS GAME OH MYYYYY
Super chill. Good vibes. Great cozy base builder worth your time. Lacks some challenge mid game, (and late game I've heard) but I'm not bored.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.